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Three questions concerning Xcelerator

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Post March 20th, 2005, 8:13 pm
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1.) Is it launched out of the station, from pics it seems that the motors are in the station, and that the train is propelled out of the station, however I want it confirmed. Basically, is it launched out of a brake segment like TTD, or out of the station?

2.) Are there two stations, one for loading and one for unloading? Or just one. When I say two, I mean one behind the other, not side by side like Storm Runner

3.) Xcelerator's launching segment is 127 ft long, does this include the stations launch mechanisms as well? (If the launch begins in the station, which is question 1).

Post March 20th, 2005, 8:15 pm
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1. launch out of station
2. 1 station, california people move fast
3. yes includes stations launch mechanism

Post March 20th, 2005, 9:04 pm
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Post March 21st, 2005, 2:21 am
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Cali people move fast

Damn right they do, especially when they're being shot at...

Post March 21st, 2005, 3:24 am
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Damn right they do, especially when they're being shot at...

You got that right! [lol] thecool326 isn't that far from the hood either!

Post March 21st, 2005, 10:49 am

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HAHA...Plus their roadways are completely jammed, hence why being on foot is much faster :P

Post March 21st, 2005, 1:37 pm
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Yeah the roadways are jammed, especially the 101 freeways. But usually you can coast most freeways at speeds above 80 with no problems, everyone tends to ignore that the speed limit is really 65 mph.

Post March 21st, 2005, 5:01 pm
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Well I WAS going to work on a recreation, but because Real already has a near perfect recreation, I trashed my other one. Ahwell, guess I can keep part of it, and make an original design.

Post March 21st, 2005, 6:30 pm
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I've always thought of making a rec of it for myself, and fix the top hat, and just element everything PKI & Real did, then adding some minor 3D objects they left out, and then be happy with it.

Post March 21st, 2005, 7:26 pm
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Ya, I was real happy with Real's version, there was just one big bump in the overbank, and some differences in the second overbank, otherwise it was perfect. There arent alot of IRC, in which are probably my favorite type of coasters, so there arent alot of oppertunties for recreations. I was thinking about MF at one time, but CJD said he would be working on one..... as well as moding the site, in which both I havent seen him doing [lol]

Post March 21st, 2005, 7:44 pm

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No, the roadways are just bumpy as hell. :P It keeps us all alert.
When you cross into Nevada, the roads are instantly smoother. Pretty funny stuff.

Post March 21st, 2005, 8:43 pm

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If theres a "big bump" to you on that ride...eeek.

I found 3-4 times (considering this is an old freakin track)

1. small pump in first OB
2. unsmooth transition from tight to wide radius. Its not a pump, its good, its just seems like a "bump"
3. Small bump in 2nd OB


I wouldnt count any of those as large unless from a premiere designer...considering that things ancient.


Sorry, its not one of my best works and Im not really trying to defend it per-say, just giving my own analysis (theres alot more wrong but those glare the most)

Post March 21st, 2005, 9:31 pm
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Lol, its still uber cool Real, just suprised. The whole track was smooth, and then there is this bump that is just way out of place.

Post March 22nd, 2005, 12:09 am

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In 2.5 weeks, that coaster will be 2 years old. Pretty crazy.

Post March 22nd, 2005, 2:01 am
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No, the roadways are just bumpy as hell. :P It keeps us all alert.
When you cross into Nevada, the roads are instantly smoother. Pretty funny stuff.

[lol] the 91 freeway here was remade for like a 8 mile section, it is sop buttery smooth I can't drive on it! It really throws off my driving and concentration as there are no bumps whatsoever on that strech, for those of you in the L.A. area I am referring to the part between say Lakewood offramp to the beach Blvd Exit going east. I am used to all the bumps and stuff, the way carpool lane used to be was cool, threw you all over the place, now it's like you're just standing there and don't feel anything! [:(]

Post March 22nd, 2005, 3:49 pm
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Speaking of IRC Real, how is that Storm Runner project going?


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