Board index Roller Coaster Games No Limits Coaster Not as hard as I once thought

Not as hard as I once thought

Discuss anything involving No Limits Coaster Simulation.

Post May 17th, 2005, 6:36 am

Posts: 744
Points on hand: 2,685.00 Points
Location: Coon Rapids, MN, USA

Coming from the UR crowd, I really didn't know what to expect with No Limits. Now that I am understanding it more and building in it (I made one coaster long ago but it is extremely crappy) I see that the builder is similar in ways to Adobe Illustrator. You're probably thinking "that's weird", but in Illustrator you use anchor points to help smooth and shape your creation and in NL the vertex is the same. So far this is coming to me easily, it took me a little longer to grasp Hyper Rails' editor. Overall I'm glad I picked this game back up; I intend on making alot of awesome rides with it in the months and years to come.[8D]

Post May 17th, 2005, 8:25 am
hyyyper User avatar
True Addicts
True Addicts

Posts: 8705
Points on hand: 9,207.00 Points
Location: The Netherlands
wait untill you start smoothing, then you won't be that happy about NL

Post May 17th, 2005, 9:10 am
gouldy User avatar
Premium Member
Premium Member

Posts: 7827
Points on hand: 3,634.00 Points
Bank: 25,088.00 Points
Location: WOLVERHAMPTON, England.

I'm pretty sure thats one of the main reasons why NL is so much more successful than the other coaster games, because it is just easy to use, its plain and simple and pretty uncomplicated. Judging by the ratings on your UR tracks, I'm guessing your a pretty damn good designer, so once you've picked up the technical side of things, I'm sure you'll be up there with the best of 'em. [:)]

Post May 17th, 2005, 9:21 am

Posts: 1983
Points on hand: 3,285.00 Points

I think she might turn out to be Bino Girl.

With all the glorious scenery and all.

Post May 17th, 2005, 8:57 pm

Posts: 744
Points on hand: 2,685.00 Points
Location: Coon Rapids, MN, USA

Thanks guys. [:D] Bino Girl,eh? I like the sound of that, he's a darn good builder. I don't know, all I can say is that I will try my best. Yeah I think the technical side will be the test for me; I can do technical rides but that is in the UR way of thinking and there's only so much you can do with URDC even when you use the control button as you build. I love the freedom of NL and how you can manipulate the track how you want. Still going to make my URDC rides though, but I'm definitely going to make NL rides as well. [;)]

Post May 17th, 2005, 9:02 pm
Kev True Addicts
True Addicts

Posts: 1006
Points on hand: 3,347.00 Points
Location: Oklahoma, USA
Look forward to seeing your NL coasters, Bino Girl! [:D] I don't have URDC, but have always been impressed with your screenshots.

Post May 17th, 2005, 9:37 pm
coolbeans326 User avatar
Premium Member
Premium Member

Posts: 5229
Points on hand: 6,184.00 Points
Location: Portland, OR, USA


Post May 18th, 2005, 5:50 am

Posts: 744
Points on hand: 2,685.00 Points
Location: Coon Rapids, MN, USA

I'm glad you like them. Wait until you see my NL screenshots! [:D]

Post May 18th, 2005, 6:00 am
hyyyper User avatar
True Addicts
True Addicts

Posts: 8705
Points on hand: 9,207.00 Points
Location: The Netherlands

Post May 18th, 2005, 7:42 am

Posts: 126
Points on hand: 286.00 Points
Bank: 7,431.00 Points
Location: Thompson Station, TN, USA

Just keep at it with NL, It takes time. I have most of the coaster sim software and I just use SM and NL the most. I even have the old Disney Coaster game.

Post May 18th, 2005, 11:47 am
cjd

Posts: 3370
Points on hand: 4,718.00 Points
Location: New Concord, OH, USA

^lol, I remember that game... 3 sizes of turns, 2 inversions, a maximum track length, a height limit of 239 ft, the option of building a coaster without upstops, and an automatic thruster built right into the train. I used to love that game... but now its pathetic 1995 technology makes me laugh.


Return to No Limits Coaster

 


  • Related topics
    Replies
    Views
    Last post