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Post May 17th, 2005, 9:49 pm

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No, you could design links that bend. You would know how to make them if you knew exactly the radius they had to bend. I could see some unique engineering done there.

Post May 17th, 2005, 9:53 pm

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http://www.rcdb.com/ig416.htm?picture=2

A lift hill that bends. And yes, that coaster is still operating with that lift hill.

Post May 17th, 2005, 9:56 pm
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Originally posted by Brtnboarder495


That's what I was thinking, a coaster train stopping perfectly at that position without any damage to the wheels has got to be impossible.




Just for clarification's sake, the train stopped because the wheel assembly broke. The assembly did NOT break due to the train being suspended upside down. If I remember correctly, a pin came out of the assembly and jammed up the wheels, which caused the train to stop.

Post May 17th, 2005, 10:00 pm

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Also, this stuff about lifts not being straight doesnt nessicarily mean to go out and make your lifts all crooked. Its just proof that rides can operate, though, techincally, it may not be the prettiest or most efficient thing out there. You shoudl still strive to do good work.

However, Ill get a picture to prove this, but Millennium Forces lift hill is not perfectly straight, it wiggles, and quite a bit. Youd think making straight rails would be easy, no?

Post May 17th, 2005, 10:06 pm
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Post May 17th, 2005, 10:12 pm

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Originally posted by Real

Also, this stuff about lifts not being straight doesnt nessicarily mean to go out and make your lifts all crooked. Its just proof that rides can operate, though, techincally, it may not be the prettiest or most efficient thing out there.

I like bent lifts a LOT more than straight lifts. Why make a coaster more boring than it needs to be?

Post May 18th, 2005, 1:50 am

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Hmm, I think one that needs to be mentioned is the banking issues on woodies.

Myth: Woodies cannot have overbanks or 90 degree banking as it is not realistic..blah blah blah..

Fact: False! Hades has pretty given everyone who ever said that a big slap in the face; http://rcdb.com/ig2667.htm?picture=53

-----

Myth: Brakes cannot be on curved track.

Fact: Yes, brakes can be on curved track segments. But as Real said above about the curved chain lift, just don't go slapping brakes in on turns and think they will all magically work.
Pictures to prove it;
http://www.pointbuzz.com/Gallery.aspx?i=426
http://www.pointbuzz.com/Gallery.aspx?i=425
^ Curved brakes on Magnum XL 200's turn around.

umm..yeah I swear I had more pictures of that myth but I can't seem to find any, hah.

And here are some more pictures of curved stations;
Shooting Star
Wirbelwind
Windstorm
StarLiner

and one for the curved lift hill one; http://rcdb.com/ig1589.htm?picture=12 haha..

And for that curved chain lift thing..I'm not sure how it works, but if you have ever worked on any bikes you will know that chains can actually bend quite a bit before breaking. I'm guessing that on those big chains on that coaster with the curved chain, the holes where the pins go through to connect each link are bigger than the actual diameter of the pins to allow them to move..With that big of a curve on the lift hill you wouldn't need it to bend too much to achieve the curve needed.

Post May 18th, 2005, 3:52 am
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http://rcdb.com/ig1004.htm?picture=3
I've seen that types of coasters in real. The brakes are there on the straith piece of the station and in the curve are only some wheels...

Post May 18th, 2005, 8:40 am

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Those brakes on Magnum arent curved, they are banked. The section of track is straight.

Remember, curved pinch brakes do not work, ever.

The example you wanted to show for that is friction skids like on old, old coasters. Which many of them had curved stations so they used skid brakes to stop.

Post May 18th, 2005, 10:12 am

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Well, actually it depends on the brake setup. Horizontal brake fins like on a Schwarzkopf or Intamin can handle a flat curve just fine, but can't go through pitch changes, even on otherwise straight track.

Post May 18th, 2005, 1:57 pm

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Oblivion uses lots of curved chains in fact, from the drop to the turns, they are all operated by chains rather than friction wheels. Not possible you say? Well actualy all they did was take the convential chain and put it on its side allowing it the bend horizontaly rather than verticaly,. Dont think there is any pictures but i know for certain the final turn into the station has it as ive witnessed it with my own eyes

Post May 18th, 2005, 2:24 pm

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a note about the 90 and overbanking on woodies:

yes, it's possible, but i belive the reason why people take points off of nl coasters that have them is because almost all the time they use the regular supporting in no limits and end up having it poorly supported and therefore unrealistic. hades's 90 degree turn is supported by an undergrount tunnel and is nailed to the wall.. providing plenty of support.

Post May 18th, 2005, 2:29 pm

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Post May 18th, 2005, 2:44 pm
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because woodies usually have supports that aren't much banked, so the train keeps on top of the supports and pushes the construction downwards, when 90* banked, the supports will be leaning to left (or right), and so they need to put some strongers supporting on such turns

Post May 18th, 2005, 3:00 pm

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The only thing that would change would be the direction of the forces,not the forces themselves. The same force would be applied on the structure, but it would feel different to the riders. The supports don't need to be changed for this.

Post May 18th, 2005, 3:10 pm
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Post May 18th, 2005, 3:22 pm
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Well actualy all they did was take the convential chain and put it on its side allowing it the bend horizontaly rather than verticaly,.


Exactly what I was trying to say about how Jetline's lift works.

As for woodies not being able to take 90?????????+ turn. As Coaster992001 stated - most users don't properly support which is infact the bigger issue. The reason banking is used on curves is because it pushes the rider vertically into the seat rather than laterally - which is why it needs more support vertically. Lateral bracing can help a bit for woodie overbanking, but you really neat braces to take the vertical pressure.

Post May 18th, 2005, 4:00 pm

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Again, there is no difference. Banking DOES NOT affect the forces that the structure is taking. It only changes the directin of them.

Post May 18th, 2005, 4:32 pm
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Post May 18th, 2005, 4:51 pm

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IF: Well, technically it does, to an extent. High banked wooden track brings a few issues out. For one, the forces imposed on the track by gravity are perpendicular to the forces imposed by the train, so you'd need to support it both ways. Also, I think the banking would cause more stress on the track because, again, gravity will basically be pulling sideways on the nails, etc, instead of more or less down. The real test will be how Hades rides a few years from now.

Post May 18th, 2005, 5:06 pm
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Post May 18th, 2005, 5:18 pm

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Tyler, look at the SROS clones. They feature trims on the flat part of the bunny hills. Well, if you can call those flat parts. Its just where the radius flattens out.


But yes, it depends on brake setup. However, Intamins are now all completely magnet brakes and thus arent pinchs :P

Post May 18th, 2005, 6:55 pm

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oh yeah, I finally remember which rides have brakes on curved, but straight segments, all boomerangs and their varients..
boomerangs;
http://rcdb.com/ig1093.htm?picture=3
http://rcdb.com/ig431.htm?picture=1
invertigos;
http://rcdb.com/ig1060.htm?picture=2
GIB;
http://rcdb.com/ig1369.htm?picture=20

Post May 18th, 2005, 8:46 pm
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the only vekoma rides i've ever ridden were big thunder at disneyland, and the (OUCH MY BACK) boomerang at knott's. boomerang might be a bad example, but all of their rides look like they were made for people under 5'5..... knott's had a togo looping coaster called windjammer, it sucked so bad that knott's sued them... this also may be a myth, but it wasn't there for very long ... i've also heard rumors that manhattan express was a spine crusher....hmmm perhaps these rides were made in a country that doesn't understand the concept of lots of free space... ninja does have a curved station, as does the santa cruz giant dipper. ninja's station used to be the top of the hill station for the dragon, perhaps one of the most boring rides ever.. all it was was a lift to the top of the hill where the magic pagoda was.....

Post May 18th, 2005, 8:49 pm

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