Lol @ the comments given here
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For the testresults..
those for the non-completed testrounds was for the testing of a to small amount of speed to test that how the system would react..
First the train just ran over the whole track.
but got stuck between the loop and the zer-g roll
Now that problem is solved and it will stop automaticly when the speed is to low...
The other testrounds completed the circuit just fine..
I think by the end of next week the ride could be open for public..
the last things (testing, tweaking) will be completed these days..
maybe some photo's later when i have the time to go there..