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Track Tennis - "Too Many Cooks"

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Post July 27th, 2005, 5:54 pm

Posts: 197
Points on hand: 3,829.00 Points
Location: Colorado Springs, Colorado, USA

Track uploaded, just waiting for FN to post and make it official...

I think I did a good job...
Image

Post July 27th, 2005, 6:00 pm

Posts: 2260
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Bank: 12,611.00 Points
Location: MI, USA
Originally posted by Poohblah

WIP!!!

When I load the coaster in the editor, it says that some objects can't be found. But there is only one .nlpack file in the Dev Center.


What objects are there? There should only be the rocks and the water objects. (maybe use the CK to see what's missing?)

Post July 27th, 2005, 9:55 pm

Posts: 197
Points on hand: 3,829.00 Points
Location: Colorado Springs, Colorado, USA

Yeah but the rock objects won't appear in the editor or sim. I just realized that. I don't know what the problem is, but I'm sure I can fix it by myself.

Post July 27th, 2005, 10:11 pm

Posts: 197
Points on hand: 3,829.00 Points
Location: Colorado Springs, Colorado, USA

That's weird... the track packager won't install anything but the water.

EDIT: I had to go through and install everything seperately instead of all at once. Weird, huh?

Post July 28th, 2005, 2:05 am

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

Poohblah adds a nice cartexture to the project!

Track is ready for the next participant!
Download latest track version here; http://nldc.interfix.net/tennis-5.html

The following users are not elligible for this turn:
1) Poohblah
2) Coasteragent99
3) SFMM Homie

In The Penalty Box:
Man - By Request - 3 turns left.

Be sure to download turn 21 as well to get all of the 3ds objects and textures!

Post July 28th, 2005, 4:13 am
man

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Location: Pot country, Tacoland, USA

Post July 28th, 2005, 12:52 pm
hyyyper User avatar
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Posts: 8705
Points on hand: 9,207.00 Points
Location: The Netherlands

Post July 28th, 2005, 8:59 pm

Posts: 2260
Points on hand: 87.00 Points
Bank: 12,611.00 Points
Location: MI, USA

Post July 28th, 2005, 11:00 pm

Posts: 197
Points on hand: 3,829.00 Points
Location: Colorado Springs, Colorado, USA

The size is 256x256 so I can't make it less pixelated, unless I can use a 512x512 texture. The one I got from Teorti was 256x256.

Post July 28th, 2005, 11:13 pm

Posts: 2260
Points on hand: 87.00 Points
Bank: 12,611.00 Points
Location: MI, USA
It's not the size that's limiting it, if you open the texture file you can see it. (without zooming in) Maybe you can use some blurring/line/curve tracing filters?

Post July 30th, 2005, 4:41 pm

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

Sorry for the recent delays in getting the next turn up and ready to go guys. I injured myself at the gym and have been out of action for the last week.

Hyyyper, I sent you a private message about your turn.

Post July 31st, 2005, 5:35 pm

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

And Hyyyper adds a custom station!

Track is ready for the next participant!
Download latest track version here; http://nldc.interfix.net/tennis-5.html

The following users are not elligible for this turn:
1) Hyyyper
2) Poohblah
3) Coasteragent99

In The Penalty Box:
Man - By Request - 2 turns left.

Be sure to download turns 21 and 22 for all the required addons!

Post July 31st, 2005, 5:36 pm

Posts: 105
Points on hand: 2,285.00 Points


Post August 3rd, 2005, 2:55 am

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
Awwww, Please dont tell me what he put there has to stay. Im not bashing for the poor tech, but that just doesent fit on the ride at all. Its a HYPER.

Post August 3rd, 2005, 3:06 am

Posts: 918
Points on hand: 905.00 Points
Location: St. Louis, MO, USA

Not only does that not fit, it's extremely dangerous. There is a reason there aren't inversions on hypers. There is very little holding you in. The lap restraints on B&M hypers may be enough but this would be just painful. I'm sorry but this really just isn't acceptable.

Post August 3rd, 2005, 3:35 am

Posts: 105
Points on hand: 2,285.00 Points

Not to come off as an ass, but who gives a poop? its a sim, meant for fun

you can edit it slightly, i guess, but keep it mostly the same(like make it lower, or something)

Post August 3rd, 2005, 3:46 am
ish User avatar

Posts: 616
Points on hand: 1,239.00 Points
Location: Germany

really this has to go IMO plus there are two rule violations only slightly but still they are violations. You hit 1.7 lateral and -1.7 vertical.

Post August 3rd, 2005, 12:54 pm
hyyyper User avatar
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Posts: 8705
Points on hand: 9,207.00 Points
Location: The Netherlands
crash: this coaster is supposed to be realistic, so no extreme G's and puping
every who is againt crash: inversions were allowed by FN

Post August 3rd, 2005, 2:14 pm

Posts: 2260
Points on hand: 87.00 Points
Bank: 12,611.00 Points
Location: MI, USA
WTF, who did that one banking transit before the turn that leads into the inversion? whoever did that really needs to revise it, it's atrocious. Oh yeah, the radius of the turn is rather too large. (and it pumps alot too) As for the station, I regret not doing it on my turn, support scenery looks like crap, whether it was well shaped or not, and plus there's the wasted polygons.

Edit: No offense hyyyper, I just dislike supports used for stations and pathways, it just doesn't look good IMO. (but you did a good job without 3ds anyways)

Post August 3rd, 2005, 3:06 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
I think we should vote on whether crash's element stays.

Post August 3rd, 2005, 3:51 pm

Posts: 1674
Points on hand: 4,378.00 Points
Location: IA, USA

democracies are a b!tch, arent they?

well if we do that, then will have to redue everything until it is just the way YOU want it. believe it or not, this is a TEAM effort, and if members are arogant and want to do this and that to other people's work, well then you dont understand what a team is all about.

no offense attended ofcourse.

Post August 3rd, 2005, 3:52 pm

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

nah, what would be the point of having a ref then?
I'm reviewing the track now.

And for everyone, please send me private messages about concerns with the track in the future instead of voicing them in this thread. That way there are no chances for people to get upset and for fights and arguments to break out.

Post August 3rd, 2005, 4:23 pm

Posts: 5852
Points on hand: 5,806.00 Points
Location: Toronto, Ontario, Canada

Unfortunatly I have to deny crash2108's turn. The g's were little high but within reason. The reason being is because more than 'one' element was built. Crash2108, if you would like a more in depth explanation, feel free to contact me.
I have also decided not to penalize crash2108 as it is partially my fault of not being online much during the last few days to try and correct the problem.

Track is ready for the next participant!
Download latest track version here; http://nldc.interfix.net/tennis-5.html

The following users are not elligible for this turn:
1) crash2108
2) Hyyyper
3) Poohblah

In The Penalty Box:
Man - By Request - 1 turn(s) left.

Be sure to download turns 21 and 22 for all the required addons!

Post August 3rd, 2005, 4:57 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA

Post August 3rd, 2005, 5:03 pm

Posts: 2171
Points on hand: 1,469.00 Points
Location: La Verne, CA, USA
Ive got a question, can we support any part of the track, or does it have to be the part following the helix.

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