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Prancer - Holiday Roller Coaster

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post December 22nd, 2012, 5:45 pm

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This is Prancer. A decently mild, somewhat forceful, exhilarating and surprising family roller coaster with a top-hat!

Right now, all I want to reveal are some pictures. There may be more to come, but the ideal release date is MONDAY.

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A turning drop.



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A twisty family layout.



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A Maverick-esque mid-course launch run.



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A family top-hat [:)]



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Supporting starts first. Then objects.
Last edited by GerstlCrazy on December 22nd, 2012, 6:31 pm, edited 1 time in total.

Post December 22nd, 2012, 6:34 pm

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No one is gonna get this, but I have to post it for my own peace of mind:

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Post December 22nd, 2012, 6:36 pm

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Post December 22nd, 2012, 11:02 pm

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Post December 22nd, 2012, 11:21 pm

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I LOVE the layout before the launch. Great stuff man. Shaping looks really good too.

Post December 22nd, 2012, 11:53 pm

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Will yours have a exit into a wild nightclub after you ride. Or an underground exotic blackhole to dive through?

Post December 23rd, 2012, 1:44 am

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Nope.

Thanks Jakizle and Ajax assuming it's interesting to you in a good way lol. Here are some more screenshots and peeks.



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Post December 24th, 2012, 3:39 am

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Haha, yeah I meant it in a good way. Reminds me of Gold Rush. ..too lazy to find a link...

Post January 11th, 2013, 5:12 pm

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Post January 11th, 2013, 5:36 pm

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Post January 13th, 2013, 4:31 am

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Thanks. Some more shots. This should be uploaded sometime soon.

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Post January 13th, 2013, 6:47 am
mkingy User avatar
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Looks really good, the first drop shaping looks great. Are you going to delve into much custom scenery?
Coaster Count - 198
France 2019 Mini Trip Report

Post January 13th, 2013, 7:30 pm

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Yeah, I'm going to do a good amount of scenery. I have LIM panels being added right now, to appropriate spots. I plan on utilizing brick walls in certain spots. Other things I kind of want to do include catwalks, proxys, cartextures (which I never really mastered... I guess I better start now [:)]) and some other random objects like snowflakes.


-EDIT-

Moving along with brake fins and LIM panels. Proxys and catwalks will follow. These launch and brake sections will look better, this is just a rough shot. Also I get so damn frustrated with the retarded object placement system in NoLimits. The rotating functions need to be so much finer and precise.

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Post January 14th, 2013, 11:33 pm

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The LIM's could be aligned better on the final brake run.

Also, what's with the flat part after the lift?
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post January 15th, 2013, 1:14 am

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Originally posted by Jcoasters

The LIM's could be aligned better on the final brake run.


No, they can't, literally. Believe me [lol]

Also, what's with the flat part after the lift?


It comes from the majority of my inspiration.

Post January 15th, 2013, 6:20 am

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Originally posted by GerstlCrazy

Originally posted by Jcoasters

The LIM's could be aligned better on the final brake run.


No, they can't, literally. Believe me [lol]


Rotate tool in sketchup (I assume you are using sketchup)

Newton shows angle of decent, and simple trig will tell you the exact direction.




[approve]
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post January 15th, 2013, 11:01 am

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I think they look fine, infact the entire thing looks better than fine. Also he never said it was made in newton, could be hand built.
What are these for?

Post January 15th, 2013, 12:38 pm

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Post January 15th, 2013, 11:29 pm

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^and^^

This is all true. lol, my bad.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post January 21st, 2013, 6:58 am

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Heh no worries bro. It's ironic that you mentioned that comment anyway because that was the topic about which I was going to discuss with you that time in the chat.


Anyway, I'm using object creator, and coming up with really customized angle rotation in the object creator program is really ehhhhhhh non-existent lol. But it works well enough for me in most cases.


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Post January 27th, 2013, 6:28 pm

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Post January 29th, 2013, 9:31 am

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?????????????????????????????????????????????????????????????????????????????????

Post January 30th, 2013, 4:33 pm

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^? Okay...

I would love some rates =D If anybody wants to rate it...

Post January 30th, 2013, 6:31 pm

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Post January 31st, 2013, 1:12 am

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