- Update - 29-12-05 -
Well, fairly large update:
As first the promised sketches for this ride, These are 7 out of 8 sketches that i'd ever made. The last one is missing. Gotta search that one sometime.:
one of the first drawings, simple the sizes and stuff for the launch area
More launch area and the wall idea...
Lots of measurements of an unbuild room, well. for like 10% it was done.
Quick sideview of that room
More basic sketches, of the the room, stuff that could inside...
Drew a 3d perspective from the unbuild room. But don't worry, i'll still try to find a space for the room ideas.
The missing sketch should be here, this was more a sketch of a textured tunnel inside the tombe. Too bad i lost it. I guess you peeps would have found that interesting.
and as final sketch, some mysterious logo idea's, well. One has been already worked out today virtually on the pc. And added. Look good in the screenshot and you might find it [;)]
I've done the retexturing stuff today, and as you can see on the poles, they have new textures. Also i've adjusted some textures on other spots:
Also i started working on the first element. Top hat, but just a lonely tot hat it isn't going to be. I've just made a support stucture below it so i know a little bit the look and the size i can make the object. As i quickly drew it on paper it looks pretty amazing. Now only hope I can actually make that amazing look back on the pc.
You can also see that i've enlarged the wall, I re-tried it but it's hard to make a good looking wall with low poly's so enlarging the wall eventually use less wall pieces so less poly's again. Also I think a larger wall fits more with the theme...
Enjoy the screens and the sketches and like always, comments are welcome [:)]