Well I got up today and headed out with my bud to Quassy for the first time today ACE's Wooden Warrior Day. We got there and went straight to ERT on Wooden Warrior. It didn't look particularly impressive, and I didn't expect much from the ride. I was mostly interested in trying out the trains. Anyways, after waiting a train or two I took my first ride on the coaster. I was overall very impressed by the coaster, but I will get to that later. We went back for more rides throughout ERT, but the line was getting longer and longer, to the point where we were waiting more than 15-20 mins for each ride. But each time, it was more worth it than the last. The ride really began picking up the pace, and got better throughout the ERT and kept on getting better throughout the day. What was disappointing was that as ERT ended and the park opened to the public, that we realized the ERT was basically useless, because the line was next to nothing for the entire day. We were able to get over 25 rides on the ride in the front back and middle. Mid day it literally out of nowhere poured rain for like a minute before we rode, making the ride run even MORE out of controll.
Now to the ride..
The trains were REALLY nice. I was impressed by how well they tracked, how comfortable but unrestrictive the harnesses were and seats. It was very open. They were well designed for lats, airtime, and forces. They didnt run as glassy as a Millenium flyer, but they just tracked so well, and are perfect for small rides, and would be even better on large rides. Unfortunately though, there was only one of them on Wooden Warrior.
The coaster was OUTSTANDING for its size. It had a fast lift, the first turn even had some nice lats, then the first drop was simply out of controll in the back rows, with ejector airtime coming right out of the lats (strangely similar to el toro). It felt very steep, and even gave my stomach a drop on the first few near the back, and even middle, rides. Its even a good drop in the front. Then you blast into the next hill full speed and get a very fun pop of ejector, then swiftly curve into a unusually long floater hill, as it dives down further than it goes up due to the terrain. Then the transition hill right after has lats on the way in, a solid moment of semi ejector, and then you blast into the blackness of the tunnel with lats in the other direction, and lots of g-force. The tunnel definitely adds to that turn. The hill on the way out is the last full hill, and has good airtime once again, and nice lats on the way down. Then there is the double up. In the front this has some really nice air, and in back.. well.. it still has pretty good air. Surprisingly. Its just another moment of airtime. Then still with a considerable amount of speed left to spare, it hits a small lat filled hill/turn thing that has nice lats, then a nice pop of ejector on the first of the two next hills, following with a pleasant floater pop, leading down into one last turn that doesn't disappoint pacing and force wise. In general, a wide variety of forces, turns, and hills. Great great ride. The Timberliners help make it even more fun. Definitely a top 25 coaster. If your heading to Lake Compounce, it is worth stopping at Quassy for this ride.
Now for some crappy ipod pics for whoever cares.