I just tried that, and I have to say it is a very effective method. Thanks! I made a flat object that is the same shape as the tunnel. Put a dark/transparent 'cloudy' texture on it. Copy and Pasted a bunch of times, placed them, and it works. The closer the objects are to each other, the darker that particular area appears. So if they are more or less spread out at the start of the tunnel, densely placed in the middle, and then spread out again towards the end you get a very realistic effect.