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RCT3 Wild

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Post January 8th, 2008, 2:15 am

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Was RCT3 Wild the biggest waste or what? Barely any peeps visit the animals and alls you do is build a fence and throw an animal in there. Whats the point! Only good from it was the new flat rides!

Post January 8th, 2008, 3:44 am

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I don't know if it was i never play with it no more.

Post January 8th, 2008, 4:53 am

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Post January 8th, 2008, 7:18 am

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It had the extended coaster or w/e that allowed you to make decently realistic rides for RCT3.

Post January 9th, 2008, 6:38 pm

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It all depends on the animal. Some of the cooler ones, like lions and tigers, make a ton of money.

Post January 9th, 2008, 6:45 pm

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Well i say, RCT2 all the way!! rct hasn't got the same feeling anymore

Post January 9th, 2008, 7:29 pm
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Originally posted by skullkeeperz

Well i say, RCT2 all the way!! rct hasn't got the same feeling anymore


Even rct2 doesn't give me the same feelings like i had with the original rct.

Post January 20th, 2008, 10:06 pm

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I fully agree. The first one was the best. The only complaints I had with it was the peeps get lost too easily(ie. on double wide paths), the park size was too small. RCT2 was just a rehash but with some really good stuff taken out. There were even some coasters that I couldn't recreate in second one because they changed the physics and rules governing the rides.

As far as Wild! I like that you could have generic stalls. I made a pretty good restaurant with them. I just wish they had tables to put in it.


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