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[NL tournament] Round 1: No Limits Hyper

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Post February 22nd, 2004, 11:27 pm
Coasterkidmwm User avatar
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Well I know Hansixx kicked my ass lol, so I won't go super extreme on this one! All I'm going to say if that I've got a 90 degree drop, and an interesting inversion.

Post February 23rd, 2004, 7:35 pm
cjd

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You never know... GFA beat Hansixx in the first round of the match-up contest last year. Nothing is impossible. (although hansixx is, as always, the favorite...)

Post February 26th, 2004, 8:50 pm

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*Trumpet Blast*

[^]!!!!DONE!!!![^]


It's called Iris...because I listened to the song "Iris" (Goo Goo Dolls) about 50 gazillion times while making it. The car texture has an eye in a pyramid. About the only really distinguishing features are the 25 mph lift hill (launch hill?, the MCB's that keep the car moving at the same pace (30 mph), and a very strange conglomeration of helix elements that becomes a tangled mess and was a real b**** to support. The supports are 100% custom, although some of the parts near the ground have hand-built copies of prefab supports (the single pole). I guess that's it... oh, BTW....go ride it. [lol]

Later Foo's
Tarzanman

Post February 26th, 2004, 11:08 pm
cjd

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Kazan is nearing the final phases of construction. After 5 hours of work on the lift hill supports, I finally finished the beastly task of safely supporting the massive loop at the top of the launch. In the end, the launch wound up with traditional hyper supports, and the loop ended up being a massive tower of steel pipes with 4 arms extending out of it to hold the loop up 325 ft in the air. I have taken out the underground tunnels, due to my lack of 3ds skill, and gone in favor of a trench design. The track is smoothed to near-perfection, and is bound to create quite a buzz. I'll see you all on Monday, with the end of this massive project.

Post February 27th, 2004, 6:05 am

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GFA, I sent my track. I hope you received it.

Buster.

Post February 27th, 2004, 8:55 pm
coolbeans326 User avatar
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Im gonna be wasted in the first round, whose idea was it anyways?? A noob against Hansixx.
---agony of defeat before defeat, a new feeling for me.

Post February 27th, 2004, 9:38 pm
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if you have already sent your track, and you wanna make some changes, could you send it again before the deadline???

Post February 28th, 2004, 11:16 am
Coasterkidmwm User avatar
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I believe you can if you spot some dumb mistakes. Read back on the first page. I'm not sure if I said this, but I finished my ride, it's called Tweak. Go check it out in the track exchange.

Post February 28th, 2004, 4:31 pm

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if you email it, you can change it but if you uploaded it to the track exchange then you cant.. i think that's somewhere in the rules of the contest on page one ??

Post February 29th, 2004, 7:40 am

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Post February 29th, 2004, 10:05 am
cjd

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Post February 29th, 2004, 2:21 pm

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Post February 29th, 2004, 6:37 pm

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Originally posted by cjd

hansixx is, as always, the favorite

I think The Edge is gonna get this one.

Post February 29th, 2004, 8:14 pm

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Buh, need to take a time out. Those supports really take a long time [;)]

And I have a few questions:

- Why is everyone putting terraforming in it? I mean, it's for SFMM, it's not that they're gonna build a giant mountain. I was already thinking of making the ground texture look like a parking lot, that would have been realistic [:p]

- A hypercoaster with inversions? Keep it real [;)]

Owe well, still good luck to cjd (who's ride is completely different from mine) and MFkiDD30

See you all tomorrow...

Post February 29th, 2004, 10:32 pm

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Post March 1st, 2004, 12:14 am
cjd

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Post March 1st, 2004, 4:19 am
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[lol] @ me, I had to re-read the rules right now to make sure the idea I came up with is ok to do. I completely ran out of time and to top it off, the track I was working on all week, stopped working today, so in the past hour I made an entire hyper coaster with three train operation that beats up MF and to top it off I make uhmm somewhat new thingy, and uhmm also I am done with the supports and the ride is smooth to my knowledge as well and all g forces are in check too [:D] I need to do some testing and then I submit, I got till 3 pm tomorrow anyway acording to the times GFA posted.
WWS

Post March 1st, 2004, 8:31 am

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hey whitey, you saw what Shorty posted...he speaks the truth Mwahahahaaa

Post March 1st, 2004, 1:46 pm

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Originally posted by cjd

My coaster, KAZAN, is done! Check it out.

http://www.weeweeslap.com/track_exchange/detail.asp?tid=3314
Well, I got a serious competitor here! Fantastic track cjd!

Mine will be finished this evening [;)]

Post March 1st, 2004, 6:35 pm

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Post March 1st, 2004, 8:42 pm

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Post March 1st, 2004, 9:13 pm

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question: if we dont win, will we get an explaination why? like, if he chooses the other guy's track, will he tell me what was wrong with mine?

Post March 1st, 2004, 9:21 pm

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Im not in the contest (i'd embarras myself to much [lol]) but i was wondering if someone was going to make a zipped download of all the round one track's uploaded, because im having trouble keeping up with all the entries, and i want to rate the rides.
thanks

Post March 1st, 2004, 10:40 pm
cjd

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WOW, coasterke. That track was a whole lot better than I anticipated. I think GFA is going to have headaches trying to choose between our tracks. AWESOME JOB!

Post March 2nd, 2004, 12:28 am

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I just noticed that I can't upload trackpackages including 3DS here. I'm sorry for doing this... It was my first upload and stupid me read the rules after the upload...
Unfortunatly I don't know how to delete my own ride. So, if it needs to get deleted, please go ahead and do so.

Sorry for any inconvenience.

Buster.

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