Rust
This is a new coaster of mine, called Rust, themed to eventual decay. The design is a prototype, the ride being a combination of flying and sitting in a backwards floorless position. This is done by executing fly-to-sit's and sit-to-fly's in mid-course. The track is handbuilt and the supports are custom. This coaster's design was meant to take up minimal space, and it does so, width-wise.
During the lift, the riders are put into the flying position. The drop is unique in that it is merely a downwards half-loop into the rest of the layout. The first element is a misshapen loop, right after the half-loop drop. Immediately following is a zero-gravity roll of sorts. It is also a bit odd, as the roll is executed throughout the element, instead of just at the top. Afterwards is an upwards half-loop into the mid-course brake-run, where the trains are converted to the backwards floorless position. Exiting the brake-run is a curved drop into an Immelman loop. Out of the Immelman is a curve and a short drop. Following the drop, the trains execute a sit-to-fly, during a banked U-turn over the final brake run. Now in the flying position, the trains go through a bunny hop and then into a roll. Then comes a diving turn into another bunny hop, after which the track twists and the trains execute a fly-to-sit. Then comes a turn into the final brake run.
The only place where yellow g-forces can be found is just after the zero-gravity roll, where the laterals reach 1.7.
Height: 130'
Length: 3360'
Max Speed: 55 MPH
Thank you for reading.
Here's a link to the download:
http://www.coastercrazy.com/track_exchange/detail.asp?tid=15908
A video of this coaster may be found here:
http://www.youtube.com/watch?v=pHydBI-i2bE
The weird looking plane in the left of the last picture is something that happens frequently when I build many supports. I can't seem to get rid of it.