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Schwarzkopf Looping Racer [NL] (new screens)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post August 19th, 2007, 11:02 am
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I recently decided to create a Schwarzkopf Looping Racer, a ride styled after the Revolution/SooperDooperLooper design. This ride interacts well the terrain, features one loop, and has what I hope is somewhat correct shaping.

I tried to design with ride to be rather family oriented aside from the loop like SooperDooperLooper was. SooperDoopLooper felt exactly like the Whizzer, but with a loop randomly inserted into the ride layout, so I tried to model that with light floater air, and no crazy forces. Minus the G's in the loop (around 4.5 max). This baby runs 4 trains with minimal stacking at the end (under 10 seconds. Since practically all real life rides stack like crazy, if you have a problem with around 5 seconds of it, you can go do something you don't like that involves profanity. Working on the supports now.

http://www.nolimitsdevcenter.net/p3849
Last edited by Coasterkidmwm on August 26th, 2007, 3:23 pm, edited 1 time in total.
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Post August 19th, 2007, 11:46 am

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Post August 19th, 2007, 12:55 pm

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Post August 19th, 2007, 12:57 pm

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Post August 19th, 2007, 1:12 pm

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Post August 19th, 2007, 1:14 pm

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Will you be building the traditional supports on the loop like we see on SuperDooperLooper?

Post August 19th, 2007, 1:32 pm
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Yes I will use the supports, and it was mostly handbuilt. The helices, loop, and a couple other little bits were made with elementary, everything else is handbuilt like the hills and stuff.
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Post August 19th, 2007, 1:39 pm

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I don't think any of us expect this to be less than amazing...
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

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Post August 19th, 2007, 1:58 pm
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It's not gonna have much adrenaline so don't get your hopes way up lol.
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Post August 19th, 2007, 2:05 pm

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Post August 26th, 2007, 3:23 pm
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Post August 26th, 2007, 4:04 pm

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I see you changed the color scheme. Nice supports!

Post August 26th, 2007, 4:21 pm

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Certainly traditional with that shallow hill into what I would assume is the loop.

Post August 26th, 2007, 4:25 pm

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I do not think the hill is large enough. How fast does it go through the MCBR?

Post August 26th, 2007, 4:33 pm

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Post August 26th, 2007, 4:52 pm

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Yeah, so the loop is not much smaller than that hill.

Post August 26th, 2007, 5:21 pm
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It makes it around the loop with slightly over 0 G's at the top and it passes Estop. It's plenty high.
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Post August 26th, 2007, 5:46 pm

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i really like the track layout, very cool.
So, my friend came up to me the other day and asked if I wanted a frozen banana, and I said no, but I want a normal banana later, so... yea.

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Post August 27th, 2007, 12:12 am

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If any of you have respect for Schwarzkopf coasters, you will like it.

Its not crazy full of adrenaline at all but it pulls off that Schwarzkopf feel very, very well. Right down to low lats with ZERO heartlining - just good use of prebanking and mild shaping.

And yes, that loop hits almost 5 entering and goes to that beautiful floater at the top then back to mid 4's.


If you cant rate this ride based on TRYING to recreate a certain style, dont ride or rate. Its a unique breed of coaster.

Post February 4th, 2008, 12:35 am
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Loop Supports!

Hopefully this little bugger and the next two pics[/url] look to scale in terms of the structure size. I can't wait to finish supports and start throwing the foliage everywhere :)

http://www.nolimitsdevcenter.net/i35261

Post February 4th, 2008, 12:46 am
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Post February 4th, 2008, 1:07 am
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Post February 4th, 2008, 1:27 am
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i gotta say it's laid out well! and very "era-centric" cant wait for a ride!

Post February 4th, 2008, 4:38 am

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Post February 4th, 2008, 9:22 am

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