Board index Roller Coaster Games No Limits Coaster Serious help with a first attempt NL coaster

Serious help with a first attempt NL coaster

Discuss anything involving No Limits Coaster Simulation.


Posts: 5367
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ok most of you know i usually do recreations on rct3!
but i just got NoLimits and i need alot of help on it
i started building a recreation of Superman Krypton COaster the day i got it
ive done the lift through the cobra roll and its horrible and i tried supports on the lift and drop
anyone that would like to help me out by giving me some tips about my track/supports or helping me with the track and supporting so far pm me ill give points out i have a ton to spare
i can give what i have done of the coaster to anyone that would like to help

ps its my first ever coaster!

(((jakizle)))

Post October 7th, 2005, 5:53 pm

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I'll help you out. It may not be the best idea to start NL with a recreation. I find that it's best to just start with a coaster of your own creation.

If you want to chat with me about NL tips, I could contact you on AIM. Let me know if that would be something you'd want to do.

Post October 7th, 2005, 5:55 pm

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Post October 7th, 2005, 6:05 pm

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sirry i didnt expand SKC is Superman Krypton Coaster

Woodieman id love to chat aim: InDaClutch1321

Post October 7th, 2005, 6:06 pm

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Post October 7th, 2005, 6:09 pm

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yes i am i tried to im you and it said your offline

Post October 7th, 2005, 6:14 pm

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That's odd. I got problems with my privacy preferences.

Post October 7th, 2005, 6:17 pm

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Post October 7th, 2005, 6:19 pm

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I know what your AIM is. I'm just trying to get mine to let you talk to me.

Edit: Try sending me a message now.

Post October 8th, 2005, 1:08 am
hyyyper User avatar
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jakilze, mail me with any problems you uccur....
and other stuf afcourse...

i know how hard NL is for starters...

Post October 8th, 2005, 1:14 am

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thanks hyyyper rite now im dong something with woodie but ii give you a notice if i need some help (which i know i will) you can do some awesome stuff like Talon!

Post October 8th, 2005, 1:31 am
coolbeans326 User avatar
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suggestions for help.
I've noticed you get more feed back when you have people on your MSN or AIM buddy list when you send it to them from that. SO I reccommend you go that route until you get decent enough to get about 6 ratings on your rides, which is then a good time to start submitting your tracks, so that way you can get a wider range of critiques on your ride. But it is through people on your Messenging system where you learn the most.

Post October 8th, 2005, 1:46 am
hyyyper User avatar
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Originally posted by Jakizle

thanks hyyyper rite now im dong something with woodie but ii give you a notice if i need some help (which i know i will) you can do some awesome stuff like Talon!


oh, thanks...it was full of pumping and the drop was way to unsteep...[lol]

Post October 8th, 2005, 8:00 am

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yeah but your supports were good and all the buildings and stuff

im stuck on a new coaster im building the first drop i realized im out of room is there a way i could move the entire coaster back to give me space?

i decided to not do anything with the superman coaster because i used it to learn some things its wicked horrible anyways!

screen of new ride : http://nldc.interfix.net/p1084

Post October 8th, 2005, 8:56 am

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uhhh . . . work on your supports, and for the SKC work on supports, but on SKC are those custom elements or did you use the games???

Post October 8th, 2005, 8:59 am

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Go to the toolbar at the top, press edit, then on the drop down menu you should be able to find the "select all" feature. It should be right at the bottom. That will select everything, now click on the ride, and drag it where you want it to be moved too. It will move your whole ride through the area, allowing you to place it in a different spot, giving more space to carry on the drop.

BTW, i wouldnt make supports until you've finished track work. That allows you to edit the track if needs be, without messing up previous work.

If you need any help, feel free to PM me. [:D] Just giv us a shout. [:D]

Post October 8th, 2005, 11:00 am

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ok thats a good idea
im prolly going to delete the supports ive tried (first drop and 2 hill) and leave the trackwork cause it needs a little more smoothing
go up to my nolimits page (link above) cause im adding 2 more screens

Post October 8th, 2005, 9:26 pm

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i am realy new to no limits, i tried making a coaster but it was completley flat, it had no height at all lol

Post October 8th, 2005, 10:08 pm

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you have to change your view to like 3d so you can acctully make it go up

Post October 8th, 2005, 10:40 pm

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I edit the way the track is shaped for turns from the top view. Then switch to left, right, front, or back view to raise and lower the vertices.

Post October 9th, 2005, 1:14 pm

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No limits is one of those games that you have to truly take time to learn. But, to get you on your feet, a good thing that I like to do is use all views of the track. Check on your work by switching the views, and do it often.

Acero[8D]

Post October 9th, 2005, 1:20 pm

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I would do it about every time you add a vertex. I also check it in the 3d view when every vertex is added.


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