As you can tell by the title, yesturday, my dad, brother, his friend, and I made our way up to SFNE. We have packers here this week because were moving to Texas, but my dad hates moving. He hates themeparks aswell, but I convinced him to take us instead of sitting here with the packers all day. He agreed, and yesturday morning we left for SFNE. It took about two hours driving from Jamestown, Rhode Island, and we were at the gates around 11. My brother and I have passes for SFFT, so we got right in. My dad had a military ticket, and he bought a ticket for my brother's friend. We got in the park pretty quickly, and knew we were heading straight for Superman: Ride of Steel. We got there, but saw a train sitting on the lift. The staff member informed us that it wouldn't be open for a little while, so we headed to the parks second best coaster, Batman: The Dark Knight. It was a walk-on, and we took the second row. The ride was even better than I remembered in October. The lift seemed much steeper and faster than before. It really gets you up there in a matter of seconds. The drop is pretty steep for a coaster of it's size, and I prefer it too almost anyother drop i've been on except SROS and SKC. The loop, dive loop, and turn through the loop were as good as always, but the 0g really kicked butt today. In the morning the trim before it was turned off, and the train flew through it. The corks were fun, and overall the ride was pretty exciting. It was a great start to the day.
The two best elements of BDK.
Interlocking Corkscrews.
After BDK, we noticed Mind Eraser was open (has been closed most of the season so far) and decided to check it out. However, the line was way too long for an SLC, and we headed over to Splash Water Falls. What I didn't know was that this would be our longest wait of the day. It was about twenty minutes, but we got on, and were relieved of the heat for a few minutes. This ride is great for families but wasn't too thrilling for any of us. As we got off, we saw a few empty SROS trains fly by, and walked down to the DC Superheroes area. The staff guy (different person) told us it was opening shortly, so we hopped into line. Three or so more test later the line started moving. It was only in the covered area so in 10 minutes we were in the station. We deciced to go for the middle on the first ride, and as we were about the get on, the lift shut off. The ops closed all the restraints and told us that were under a weather delay. We looked out the station and saw what they were talking about. A T-storm took over the park for about 45 minutes, and everything else was closed, so we just sat down and chilled in the station. A bunch of people got up and left, and by the time they started testing again there was barely a train full of people in the station. I took this to my advantage and hopped into the front row line, which was about three trains long because those people stayed around too. They ran each train three through three cycles, but it was fast because there wasn't any restraint checks or any loading processes. After about an hour delay I was strapping myself in for the ride of my life. The climb up the 208 foot lift was calm, with the river setting to my left. I did take a few glances to my right to get an overview of the park, and saw that it was pretty empty. But before I could reel anything else in, we were cresting the top of the hill. There was some air in the front as the back came over the hill. It did, and then the train just took off. The drop was amazing because of the view I had. The tunnel was quick, and I was about to hit the first of many airtime moments of this day. The first hill had awesome sustained airtime in the front. As the train started to crest the hill I was shot out of my seat (not as strong as other spots) and was held there. The air came to an end as the train plumitted down the next drop. It led into the overbank, which was insanely fast. At the top there were some nice g's, but it was over in a flash. We flew through the right to left transition, and down the little hill before the next two insane hills. There was a nice little pop of air in the front on this little hill, which I would learn later isn't part of a back or middle seat ride. The next hill, or 4th hill, was a step above the first hill. The air was stronger, and sustained across the entire hill. But compared to the 5th hill, this hill was nothing. The train dove down inbetween these airtime hills and snapped a pic of me with my air going crazy (was windy...3rd train after the storm) and I was yelling in excitement, not fear. The 5th hill has been descirbed as one of the most insane airtime hills on any coaster, anywhere. Boy did it live up to those expectations. The ejector air I felt as the train went up the hill was the strongest moment of airtime I have ever experienced...and then it was sutained over the entire hill. It felt as I was going to just fly right out of the car...but I was saved as the train took the exit of the hill, a slight left turn, into Superman's "spaghetti bowl." The first Switchback hill didn't have any airtime (atleats at 1 o'clock) but it was a nice relaxing moment as the train glided across the top. But then the relaxing was over. The train dove into the helix, which had great forces at the bottom. It lead right into another switchback, which was much smaller and tighter than the first. The train whipped over the top, and I experienced yet another moment of ejector air. It didn't last as long as the 4th hill, but was just as strong. I prefer the next helix to the first one, because it's longer, and has that nice dip to it near Nightwing (see photos below). This time there is a flat transition into the last switchback hill, which had even more extreme ejector. It didn't match the 5th hill, but was my second favorite spot of air. The tunnel turn is fun and fast as always, and the exit into the bunny hills had the most lats experienced on the ride. The two bunny's were really flowing and had great air. The turn into the brakes was a crazy ending because the train absolutely flies through it and into the brakes. The train slams to a stop, with the front two cars sticking out from the last brake. The stop was extreme but didn't bother me in the front. Later in the day when I rode in the back the brakes were somewhat painful because the stop was really sudden and the back car is in the transition from the turn to the brakes. Superman is definetly my number one ride...the air is just insane and the twister section is fast and one of the funnest parts of any coaster I've been on (108 of 'um).
Rainbow after a second storm at 7:30.
More crazy weather.
I tried to include all three hills. I failed.
Yet another angle.
OMG exclusive track in the tunnel shot! No, I just wanted to show that for some reason the second tunnel's lights weren't on at night. The first tunnel's lights were on.
I just can't get enough of that drop.
A look at the massive second hill through Mind Eraser.
Mind Eraser's drop just makes this overbank pic insane.
Entering the tunnel. Unfortunetly, there was no fog.
Another look without the train.
36 lucky people right there.
Incase you didn't know, this ride towers over the park.
Heres that dip by Nightwing, which was running all day!
Spaghetti goodness.
Train entering the helix.
36 more people entering the twister sections.
One last look.
I'm posting the rest of the trip report in a seperate post because there's alot of SROS pics. Just so you get a feel for my day, here are the ride counts:
SROS: 7
BDK: 3
Thunderbolt: 3
Pandemonium: 2
Cyclone: 1
Mind Eraser: 1
Poinson Ivy: 1
Splash Water Falls: 1
Catapult: 1
Scream: 1
The only closed attractions were Flashback and Spider. Spider is being taken apart.