Originally posted by DragonsIOA
The hardcore "everything must be dead-on perfect" users are not my target audience, and they never were. I have added stuff for that group, but most of the new stuff focuses on the overall experience, not on how perfectly smooth the track is.
This sounds interesting, and most likely will appeal to a larger audience, IMHO. Don't get me wrong, I try to get my coaster tracks as smooth as I possibly can, and prefer that it can be done as easily as possible...whether it be with NL or SM. However, I never have been one of the anal types that is bothered by every little bump or jerk on a coaster. I would rather spend my time setting up the layout and atmosphere of the ride than worry about some of the technical track details that I'm not really qualified to worry about in the first place. [:D] I'm definitely looking forward to seeing exactly what you have in store for us with this new version, and I hope that it will open up a new direction for the coaster game community, judging from what you just said in your post.