Board index Roller Coaster Games NoLimits Coaster 2 Some Frustrating Bullf%$@in' S#!& With X-Cars (NL2)

Some Frustrating Bullf%$@in' S#!& With X-Cars (NL2)

All discussion relation to NoLimits Coaster 2 should be posted here. Purchase NoLimits Coaster from this page: nolimits-coaster-2-purchase-and-upgrade-links-t32524.html


Posts: 6124
Points on hand: 10,012.00 Points
Location: Minnesota, USA
I'm making an X-Car. Will be uploaded this week. Lots of fun. BUT. Did the NL team just rush through the X-Car programming or something? The clearance envelope doesn't identify the X-Car type. Also, I can't get a single support to connect to a brake segment. This is not a problem for any other track type.

Image

As seen here my supports are connected.

Image

And as seen here they are not. It is true for brake segments only. What the hell? Does anyone know how to fix this?


Posts: 525
Points on hand: 143.00 Points
Bank: 3,000.00 Points
Location: USA
^ I think that because you are using brake segments with only the magnets showing, so the spine isn't dropped like the track node expects, so if the spine was dropped then it would connect as expected.
RIP
Log Jammer, SFMM
1971-2011
Originally posted by richie5126
T: all newtons on this site are smooth so this must be high.


Posts: 6124
Points on hand: 10,012.00 Points
Location: Minnesota, USA
^You're right... I can't wrap my head around why they wouldn't think of that though. :roll:


Posts: 1106
Points on hand: 101.00 Points
Bank: 4,290.00 Points
Location: Johannesburg, South Africa
Uhm weird...

Image

And even when I change the brake to Magnetic:

Image


Posts: 6124
Points on hand: 10,012.00 Points
Location: Minnesota, USA
WHY IS THIS HAPPENING... literally none of these problems occur with any other track type [for me].


Posts: 1106
Points on hand: 101.00 Points
Bank: 4,290.00 Points
Location: Johannesburg, South Africa
Which version release are you on? I updated to 2.0.8.1 recently


Posts: 6124
Points on hand: 10,012.00 Points
Location: Minnesota, USA
I know there's an update I have not gotten yet, it must be that 2.0.8.1. And maybe that will fix the issue..


Posts: 620
Points on hand: 680.00 Points
Bank: 1,513.00 Points
Location: Southern California
wow, relax, just bust out those custom supports skills and make it look how its suppose to....

:lol: kinda funny though

mkingy User avatar
Moderator
Moderator

Posts: 5462
Points on hand: 28,116.00 Points
Bank: 0.00 Points
Location: United Kingdom
Helo9797 wrote:
wow, relax, just bust out those custom supports skills and make it look how its suppose to....

:lol: kinda funny though


Yeah the "extend beam" or whatever it is should be a fairly easy fix!
Coaster Count - 198
France 2019 Mini Trip Report

TTD03 User avatar
True Addicts
True Addicts

Posts: 7306
Points on hand: 738.00 Points
Bank: 111,265.11 Points
Yea, not sure what issue is
Email the Dev's and send them this topic!
It will get it right in their face and it could prompt a quick fix.


Return to NoLimits Coaster 2

 


  • Related topics
    Replies
    Views
    Last post