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Stargate: The Eye Of Ra

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 22nd, 2006, 11:49 pm
hyyyper User avatar
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I know this has been in another topic with Tropical Something II, but I abandoned that one, so I'll continue in this topic.

The Status so far:

Track: Done, smoothed and heartlined, one or two jerks i couldn't get out and i didn't wanted to wast more time on it, since i am doing this for fun.

3DS:
Station: Only the support for the transport to the storage room need supports, rideoppanel have to be places, some torches and a large hieroglyph against the back wall.
Storage Room: Allmost done, only some panel to place
Wormhole: Texture should be les repetative
Exit: Done, just some minor texture overlap issues
Temple of the Sun: Stairs have been completed, as well as the front side handrails

The Queue, Main square, Entrance, Mcbr, Temple of the Moon and the Cobra Tunnel haven't started yet

Terrain:
Not yet started

Cartexures:
Not yet started


Anyways, the pictures of the status so far:

Looking up the Stairs of the Temple of the Sun
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Overview from the south
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Cobra Roll and Entrance in the making
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Station
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Storage Room
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Gates
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Exit Station and Exit
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The Exit Path
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The Queue, Front Row and Single Rider Queue's have yet to be added
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Looking up the stairs of the Exit Path
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Final Corridor of the Exit Path
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Overview from the north
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And one final view of the Wormhole
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If you have any suggestion, please make them, i can always and will mostly use your input

EDIT:

PPP..OOO..SSS..TTT....4.4..000..000..000
P.P..0.0..S.....T.....4.4..0.0..0.0..0.0
PPP..0.0..SSS...T.....444..0.0..0.0..0.0
P....0.0....S...T.......4..0.0..0.0..0.0
P....OOO..SSS...T.......4..000..000..000


Last edited by hyyyper on September 23rd, 2006, 12:03 am, edited 1 time in total.
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Post September 23rd, 2006, 12:07 am
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I'm not sure what to think. Idea is cool, BUT I think your coaster design could be better and the architecture of your building, while it does have some pretty cool elements, could be better as well. Some hyrogliphics along the wall texture could also make it look not so blah, and a little more detailed.

Post September 23rd, 2006, 1:08 am

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I like the idea and I think it's well executed.Just a personal opinion;even if it's an important project I don't like too huge layouts,I would like to see one more compact!

Post September 23rd, 2006, 3:12 am
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^^glyps on the wall...hmm, i'll see what i can do about that, seems a nice idea. As for the architecture, what do you mean, the interior or the exterior, because the exterior will look like any other mayan pyramid when it's done.

^and for the layour, it just turned out that way, but my next coaster will be the limball, is that compact enough?

EDIT: Here's a pic showing both old and new texture, what do you guys think?

Image
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Post September 24th, 2006, 3:17 pm

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if the old texture is the one one the left... i like it more than the new one..

And for the rest.
I Like it :)

Post September 24th, 2006, 4:53 pm

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Post September 25th, 2006, 8:25 am
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Originally posted by SMer

I like the idea of a launched dueling invert


lol, sorry to disappoint you, but it isn't, look closely to the track and the train and their direction
Image

Post September 25th, 2006, 10:24 pm

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lol, sorry to disappoint you, but it isn't, look closely to the track and the train and their direction

Oh I see! So it's a dueling invert except the other track goes backwards. Very original! Hahaha it looks nice from what I can see. I like the 3ds and the queeue.

Post September 25th, 2006, 11:24 pm
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EDIT: Here's a pic showing both old and new texture, what do you guys think?


Mix the 2. Have the gliphs on the bottom, in the middle, or on the top. Intermix it. That should help give more depth to your wall.

Post September 26th, 2006, 7:43 am
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Originally posted by italianpnoy112

lol, sorry to disappoint you, but it isn't, look closely to the track and the train and their direction

Oh I see! So it's a dueling invert except the other track goes backwards.


are you for real? it's just that the beginning and end are in the same startunnel,

to CB, i'll give that one a shot
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