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The Defiler

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 18th, 2016, 5:44 pm
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slosprint wrote:
gouldy wrote:
me and Mkingy were talking about this today at Alton Towers while queuing for Smiler.


Did you die?


No but the ride did crash and kill Tony Clark
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gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post June 19th, 2016, 9:50 am

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Glad that accident didn't kill Alton Towers, phew. :)
-- I was happy to be with NL1 - [:')] --

Post June 22nd, 2016, 10:06 am
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Thank you all for the kind words. I'm sure when Paradox posts another Mr. Bones Wild Ride reference we'll all laugh at it.

Anyways I'm experimenting with colors now and taking requests. The trench scenery is going in and I doubt I'll make it more complex than what you see. It'll have a concrete bottom, but I want all of the supports in before I get to that stage. Onwards with the same images you've all seen before lol.

Image
Image

Color suggestions are welcome. The yellow isn't showing up as brightly as I'd like it to.
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Post June 22nd, 2016, 10:29 am

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Post June 22nd, 2016, 10:31 am
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Uhhhhhh existing?
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Post June 22nd, 2016, 10:36 am
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How does it look with a rusted metal colorscheme like nemesis?
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post June 22nd, 2016, 11:20 am

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skyscraper wrote:
what's the rides theme going to be?

headphone cables
Mind Bender at SFOG is pretty great
Check out my WIP thread
Currently working on Thunderbolt, a second generation Schwarzkoph.

Post June 22nd, 2016, 3:04 pm
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The first thing I'm gonna do when you release it is simulate a crash in the trench.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post June 22nd, 2016, 4:44 pm

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^ Like to trims on Smiler most likely were, I'm triggered.
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Post June 22nd, 2016, 7:13 pm

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Coasterkidmwm wrote:
The yellow isn't showing up as brightly as I'd like it to.

Just change the skybox and environment :D
I'm not brand new to NL2 so ignore how many posts I have atm, I post a lot other places :)

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Post June 24th, 2016, 3:55 pm
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Need to redo 3 supports, then it's done. This is it 99% of the way there though!

Image
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Post June 24th, 2016, 6:44 pm

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I think the fat loop needs to be supported on the top a bit.

Post June 24th, 2016, 7:00 pm
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cool5 wrote:
I think the fat loop needs to be supported on the top a bit.

But both Junker and Monster don't have supports on the top.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post June 24th, 2016, 8:48 pm
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cool5 wrote:
I think the fat loop needs to be supported on the top a bit.


The train is practically floating. I'll ask an engineer.
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Post June 24th, 2016, 11:09 pm
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Coasterkidmwm wrote:
cool5 wrote:
I think the fat loop needs to be supported on the top a bit.


The train is practically floating. I'll ask an engineer.


I can't really tell how far up on the loop the supports go from that angle, but so long as the track continues to arch all the way through it's own weight should keep it standing. with that said it would need some lateral bracing on either support.
Boulder Dash was the only good roller coaster.

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Post June 25th, 2016, 3:38 am
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Coasterkidmwm wrote:
cool5 wrote:
I think the fat loop needs to be supported on the top a bit.


The train is practically floating. I'll ask an engineer.


It's also an arch, it'll be fine.
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Post June 26th, 2016, 5:56 pm
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I doubt the top of the fat loop pulls much positive force, so I'm sure it would be fine to have it undersupported.
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Post June 27th, 2016, 1:01 am

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Well, I have a feeling that a fat loop will evolve into an onion one someday! The difference is that the top part will be an upside down "hairtime" hill.

Weird? ;)
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Post July 7th, 2016, 4:53 pm
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Project is still alive! I'm adding fences which I hope aren't too cheesy and still experimenting with colors.

Going up!
Image

The knot:
Image

Fat loop!!!
Image
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Post July 7th, 2016, 7:19 pm
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nice work ck :D
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Post July 8th, 2016, 5:07 am

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Post July 8th, 2016, 5:22 am

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Loving the phat loop!
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Free the Orcas, you must
Sith will prevail, otherwise


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Post July 8th, 2016, 8:07 am

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^ Exactly what you feel! Should be the Larson's next gen element after the Gerstlauer's best inversion! :)
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Post July 15th, 2016, 6:37 pm
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Image

Station and transfer area going up. I'll squeeze the queue in under the transfer track, add some trees, rides, and then she's done.

EDIT: added "trees and rides" after Paradox's comment
Last edited by Coasterkidmwm on July 15th, 2016, 6:53 pm, edited 1 time in total.
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Post July 15th, 2016, 6:44 pm
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u need foliage and you should probably do a storage building (just throw in the default NL2 one lol)
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

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