i put aside work on X2 and found this coaster sitting around. So, I smoothed the track (again) and turned the pyramid into a ball of bad 3DS, but at least now there's a center to the pyramid. I also made some somewhat crappy 3ds, but at least it has only a few hundred polygons per model. Since the coaster is already pretty inaccurate to B&M, shaping wise, I kept the holding brake the way it was.
Shots:
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Shot of the turn going out of the station, was originally a tiny turn but I thought this looked cooler.
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Badly made Pyramid 3DS (that hasn't been textured yet) and the MCBR on it. And, floating pillars!
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Serpent headchopper. Wee!