Originally posted by TylerE
ANYTHING YOU DO WILL AFFECT THE STUFF AROUND IT.
Use vertex Locking to avoid that. Also don't be afraid to use more verticies. The B-Spline is very forgiving. In NL1 hand builders would use as few verticies as possible. But in NL2 hand builders can use more points to get a better definition to the curve and then use the Depumper to smooth things out.