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track types

Discuss anything involving No Limits Coaster Simulation.

track types

Bobsled
4
6%
Flying
20
32%
Thrill Rides
4
6%
Vekoma FLyer
1
2%
4D Coaster
24
39%
Intamin Quad track
6
10%
Water Rides
3
5%
 
Total votes : 62

Post October 2nd, 2003, 10:59 am

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do you think no limits (on the next update) should have different track types???? which one would you like to see??

staff edit~
edited some options
Last edited by Edge on October 23rd, 2003, 11:47 am, edited 1 time in total.

Post October 2nd, 2003, 11:25 am

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4-D coaster just because i think it would bring in even more of a challenge when building a coaster, beacuse on coasters like that u need to pay attention to the amout of degrees the people turn every second of the ride basically and the way the people turn/flip or wutever determines the amount of G-Forces afflicted on them, i thik it would be very tricky but very fun to see wut kind of coasters people would come up with.

Post October 2nd, 2003, 11:29 am

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me personally would go for my idea of a good track type..... the lying down feet first......especially having a vetical drop on one in real life XD

Post October 2nd, 2003, 11:31 am

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i have never seen a 4-d coaster....can you change the angle of your seat?

Post October 2nd, 2003, 11:38 am

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yeah they use like sub rails to change the angle of the seat so they can flip you during the ride while going along on the track.
eZe7789[devilish]

Post October 2nd, 2003, 12:28 pm

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Post October 2nd, 2003, 4:07 pm

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coooooool..........[:D] is there one in england do you know???? coz X:/ NO WAY OUT isn't 4-d.....i read wrong

Post October 2nd, 2003, 4:18 pm

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Post October 2nd, 2003, 4:18 pm

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Post October 2nd, 2003, 4:39 pm

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I'd like flying the most. Its freeform designs would allow designers to come up with wicked manuvers you can't do with none flying. Plus a flying dueling coaster would be awesome.

Post October 3rd, 2003, 10:16 am

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Well, 4D would be the coolest one to have. Plust it would make things more chlanging as you also have to think about all the seat rotations.

Post October 3rd, 2003, 4:24 pm

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Also you can make a lot of 'track types' from 4-D coasters by just changing the angle of the seats: 4-D, Flying, Inverted, Backwards sit-down etc.

Post October 3rd, 2003, 4:30 pm

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Flying.

But what I would like the most would be CCI type track and catwalks

Post October 4th, 2003, 1:59 am

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y would u have a flying with feet first?, anyway 4D could do that!

Post October 4th, 2003, 12:15 pm

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Post October 4th, 2003, 12:47 pm
cjd

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I vote for 4-D. Flying coasters would also be a good option, but their track style is exactly the same as twisted steel and inverted, or suspended looping for a Vekoma flyer, so I think for originality purposes that 4-D would be the kewlest.

Post October 4th, 2003, 9:28 pm

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"in the next update" is being very optimistic, with the empasis on "very." Ole does these updates without pay, and it takes a lot of work and time to do them. A 4D track would be a major pain to add to NL and would probably take a VERY long time to add, because you have to add in new track, plus a new train, plus a whole lot of coding to make it so you can make the cars flip how you want them to. Honestly i think that if there is another update, it will include flying coasters because they do not have to add in a new track, just 2 new trains.

Personally, i don't think we need anymore updates. You want to make a flying coaster? make a hanging coaster and ride with the on-track cam. You want to make a 4D coaster? buy SM. Its as simple as that.

Now for water rides: Why do you want water rides in a "roller coaster simulation game?" This isn't a theme park simulation game, like RCT. Just pretend the track is water and deal with it.

Now for drop rides: You can do that with the track. I would explain how but maybe if you figure it out yourself you will quite spamming the boards.

Post October 5th, 2003, 1:13 am

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Ok, even though water rides would be cool, we gotta be realistic and i agree with u, drop rides...ok, and well back to 4D...It would still be nice..lol

Post October 5th, 2003, 4:07 am

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I agree with punkrock69. Whats the point of calling the game nolimitscoaster when u have drop rides and other stuff

Post October 6th, 2003, 1:38 am

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I think the game should be strictly dealing w/ coasters but maybe someone can come up w/ a type of coaster never seen and that would make it more interesting w/ peeps trying to design something that has never been made b/f (now as for as a example dont ask me lol)

Post October 7th, 2003, 4:45 pm

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I e-mailed Ole after he got back from vacation and he said Intamin Quad Rail is the highest on his list. I suggested that the catwalks actually connect to each other and have the option of catwalks on any type also. I also mentioned that catwalks should be better made in a 3ds program so he can make them actually wide instead of just two plains connected at a right angle. My vote is a flying coaster cause with SM, its alright but it just doesn't feal right. NL would be awesome with a flying. Perhaps Vekoma and B&M?

Post October 7th, 2003, 5:55 pm

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Flying coaster gets my vote. 4D would take WAY too much time, and also the design would be out of date. (Arrow said they re-designed the trains to be just 2 seaters)

And for Intamin coasters, I think that being able to click on the piece of track, and be able to make it either 2 rail, 3 rail or 4 rail. That way you can get even more realism for rides like Millennium Force where they use all 3 types.

Post October 11th, 2003, 1:23 pm

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4-d is the best but it would be a bit hard with the grafics and stuf[:(!][V] so i desided for flying coaster[:D].

Post October 21st, 2003, 9:49 am
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4-D and or Flying, i would love to recreate air. and X

Post October 21st, 2003, 9:55 am

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Ok i saw what he wanted in the next nl update. The highest on his list are shuttle coasters and hanging like vampire at chesington.

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