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Uh oh, not again.

Discuss anything involving No Limits Coaster Simulation.

Post October 12th, 2004, 8:17 pm

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You know that new thing that allows your object folder to have subfolders? Well, if I want to organize my old stuff into subfolders, it means that I have to place the objects in the editor all over again, something I heavyly refuse to do. (They should be improving the object importer anyways, like adding copy and paste, and that needs to be done to the supports too, along with individual colors, but back on topic) I know I can go to a program coder to change the directory of the object reference, but I don't have a coder so I tried it with notepad, then when I saved it and loaded it in the editor, it crashed. (don't worry, I wasn't foolish enough to forget to use a backup) Well, it's been quite an annoying problem for me lately, as I want to be able to easily organize everything into their folders. Where can I find a coder that saves correctly? (and doesn't display garbled text)

Post October 12th, 2004, 8:32 pm

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If you have to ask this question, odds are you odds of pulling this off, even with a proper editor, are precisely zilch.

Post October 13th, 2004, 5:24 pm

Posts: 2260
Points on hand: 87.00 Points
Bank: 12,611.00 Points
Location: MI, USA
So I'd better tell this to the dev team. Also, they should allow env's and objects to be loaded in a track so that it doesn't require installation, just opened as part of the track file.

Post October 14th, 2004, 5:32 pm

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Location: DavisBurg, Michigan, MI, USA

Coaster agent, did you find this out the hard way?...


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