Can I please host a compact B&M invert challenge for No Limits, please? I already have the template and the rules made.
Here are the rules of this contest:
The ride must fit inside the boundaries of the template. (Including the station building)
The ride must be at least 80 feet tall, but no taller than 130 feet.
The ride must be able to run at least 3 trains.
The ride must pass the E-Stop Test, and Tunnel Test.
The ride must have at least 6 cars per train.
The ride must be at least 3200 feet long in track length.
The ride must have at least 1 Mid Course Brake Run, and 1 final brake run (They both have to be block segments)
The ride must have at least 5 inversions.
The ride must be a B&M Invert Only.
No lift speeds faster than 8 MPH (Miles Per Hour).
No launched rides are allowed.
No custom scenery (except for custom stations and custom footers only).
Custom car textures are allowed.
The ride you enter must be a .nltrack or a .nlpack.
Only one entry per person is allowed.
The deadline is July 30th.
Also, please try to keep your ride realistic and survivable.
For those who don't know, heres a description of the tunnel test:
The tunnel test is really straightforward. You want to make sure your ride is safe, so you test for possible collisions. You do this by taking your entire track, checking the "Tunnel" box on it in the Editor, and check in the Simulator to make sure that nothing (foliage, supports, other track, terrain, etc.) enters the ride space. If anything sticks through the tunnel walls, move it. Once you've squared that away, go back and uncheck "Tunnel".
And here's a description of the E-Stop:
E-Stop is a bit trickier to explain, do, and pass properly. You can think about it like this: Something is on the track, and a train is running the circuit - it has to be stopped at the next block section (brake segment, in NoLimits), so you hit the Emergency Stop key (F12). First, the next brake section has to FULLY stop the train, and it can't do so with excessive acceleration G-Forces (in excess of -1.5, I'd say). Second, when you disengage the Emergency Stop, the train must resume moving. Some coaster companies accomplish this with transporting mechanics within the brake section like LIMs or Friction Wheels, while others rely on pitched brake sections to give the trains their speed. Finally, to successfully pass the E-Stop test, the train must make it through the rest of the circuit without stalling. This applies to every block segment on your ride - lifts, MCBRs, anything.
Whenever you upload your ride, tag it with:
RideOnKI's Compact B&M Invert Challenge.
Link to Template:
http://coastercrazy.com/track_exchange/detail/19182
So, do I have permission to host this contest?