So the idea was to make a compact x-car coaster, but it quickly changed after I started working on the coaster in fvd++. It's now a tangled "the smiler" kind of compact infinity coaster with 2 launches.
I'm almost done with the layout but I'm quite unhappy with the "zero-g roll - airtime hill" part. As you can see in the first picture the shaping of the zero-g roll is really awkward also, the train is going way too slow over the airtime hill. I also feel kinda like they ruin the close to ground feeling of the ride by standing so tall. I'd really like to change them but I don't know how to do that without ruining the rest of the track, since (as far as I know) FVD++ doesn't allow you to change anything without ruining everything else. Maybe I should handbuild that part in the nl2 editor?? What do you suggest?