Now that we have access to the full construction kit, i've been tinkering around with lift speeds, especially drop machine lift types. You know, they inch you forward for 3-4 seconds then drop you? Well, I tried doing that with my lift, but for some reason...CK has other things in mind, it ROUNDS the numbers up or down! So, if I type in ".5" km (which would be almost a perfect speed for the "holding brake") it rounds it to 1; .4, down to 0!
I thought it was supposed to be a custom power tweaker!
So I looked at Black Halo's speed on it's holding brake, it's like 0.06etc., and I looked at the track through CK, and it was set at 0! How? I set mine to 0, and it is 0 in the editor! Yet for BH, it's 0.06 in the editor when it's set at zero in CK? Did Wingover mod it or something?
HELP, I want to create the perfect speed for the holding brake. I thought I could do it with CK, but I guess I could not.
P.S. the glitch is...odd. Because it won't budge from 0 in the editor, the second the train inches from the brakes ONTO the lift section, it like...SHOOTS OUT, and crashes...I don't get it!