Board index Roller Coaster Games Hard Hat Area Watch Out Maverick, Here Comes Buck

Watch Out Maverick, Here Comes Buck

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post October 17th, 2009, 7:18 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana


Any comments or suggestions so far?
Last edited by DXMemberJackDX on October 18th, 2009, 4:51 pm, edited 1 time in total.

Post October 18th, 2009, 5:44 pm

Posts: 352
Points on hand: 5,850.00 Points
Location: USA

it seemed very under-supported. there is a jerk coming down from the first drop.
Dont buy starbucks coffee


its poison

Post October 18th, 2009, 6:09 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
I just did the automated supports to throw in and show you what color they were going to be, the ride will be fully custom supported once finished. The jerk will also be smoothed out

Post October 18th, 2009, 8:54 pm

Posts: 1026
Points on hand: 3,540.00 Points
Location: Miami, FL, USA
Looking good so far. I'm looking forward to see what will come with the rest of the layout as you seem to have a very interesting layout so far.

Keep it up.
-Tony.

Post October 18th, 2009, 9:43 pm

Posts: 2046
Points on hand: 3,043.00 Points
Location: USA

This looks really cool, really gonna try to keep an eye on this one.

On a side note, could you please tell me where you got that version of God Bless the Broken Road, or tell me what it's called?

Post October 18th, 2009, 9:58 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
It's just the acoustic version of the song. I think it's on the Hannah Montana movie soundtrack, even though I could care less about her or her stupid movie lol

-UPDATE 10/20/09-
Added a more than vertical top hat that dives down into a banked turn and quickly switches direction to another banked turn.

Any sugggestions on how I should support this when it comes time for it?
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:UPDATE 10/21/09:
Trackwork has been completed, tunnel tested, and is almost fully smoothed now. Supporting should start soon.

Layout
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Ride Ending
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Ride Beginning And Middle
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The Top Hat
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Post October 21st, 2009, 5:51 pm

Posts: 51
Points on hand: 1,125.00 Points
Looks great, I'm not too sure about the more than vertical tophat, it's hard to control the speed of an upwards slope, in this case, if you're launched too fast the G's will be more extreme than what's comfortable, and if you go too slow, then you'll have a rollback in the middle of the ride, which is not so good. Everything else looks great though, awesome work!!

Post October 21st, 2009, 9:42 pm

Posts: 351
Points on hand: 3,141.00 Points
Location: Monroe, Louisiana
Well right now I have the G's at a controllable limit. They spike for less than a split second, but they're not too bad. Since I'm using LSM's for the 2 launches, if there is a rollback, the trains will slowly return to their launching positions and be re-launched (which we all wished would work in Scream Machines because we all know when the trains are e-stopped on an LSM section, they just stop). The trains are also set to a certain launch speed to prevent the train from going into the next section too fast.

I decided to re-route the end of the ride since it was moving too slow and I wanted to keep pacing up. It now finishes the ride around 35-40MPH

Took out the block brake and made a twisted section
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Looking at the end of the ride from the brake platform
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Trains have arrived with their nice logos
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UPDATE 10/22/09
After almost 3 months of having this ride on the backburner, it's amazing how fast I've moved from having only a lift to completing a layout. Buck is complete and will be available for download Sunday, November 1, 2009
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-UPDATE 10/28/09-

Buck has been uploaded for your viewing pleasure! Please be sure to download and leave a rate and I will gladly rate one of your rides in return!

http://coastercrazy.com/track_exchange/detail.asp?tid=16175


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