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Weird Brake problem

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Post April 24th, 2009, 2:55 pm

Posts: 999
Points on hand: 535.00 Points
Location: Tampa, FL, USA
Well, I am making an Inta. launcher (novel AND unique idea right? [;)]) I have 1 brake block along with my station for two measly trains, 5 cars each, the brake block is definitely long enough for the 5-car, if not even a 6-car train, and so is the station. When I try to test it in editor, it says there is a problem, either two many trains, increase the number of blocks (you know the message) but this time, I have PLENTY of ROOM!

WTF is going on?

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Last edited by Tidus on April 24th, 2009, 2:57 pm, edited 1 time in total.

Post April 24th, 2009, 3:08 pm

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Location: Johannesburg, South Africa
You sure none of the block segments in your entire ride is shorter than one train? or that the sections that should be block segments have the block segment ticked?

Post April 24th, 2009, 3:17 pm

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Post April 24th, 2009, 3:18 pm

Posts: 999
Points on hand: 535.00 Points
Location: Tampa, FL, USA
Yes, i'm sure, I had that down pat about a year ago...

This is a weird situation...

edit: to KS- I will try that, hold on...

edit again: to KS- it worked! Thanks ;)

Post April 24th, 2009, 4:49 pm

Posts: 409
Points on hand: 1,746.00 Points
Location: USA
Yeah, on an acceletator coaster, you need one more block segments than the train count (for example, a 2 train coaster needs 3 blocks).

This is mandatory, as you do not want a train launching into a block that is occupied by another train already.

Post April 24th, 2009, 5:51 pm

Posts: 323
Points on hand: 1,492.00 Points
Location: Culver City, CA, USA
you need that for every coaster[dorkhat]
Sometimes you gotta sacrifice a little bit of yourself to get the job done.


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