Maybe i'll do it, after my main bobsled project is finished.
Currently generating another 8 million polygon terrain template.
This is how its done. (Its the highmap in the upper left cornor.)
finished rendering in ~10 hours. Luckly its a lot faster than the last time...
Why im not using the build-in terrain editor?
Because its s**t. Sorry, but thats the truth :/
You cant do caves and terrain that goes steeper than 89??.
But with this high precision template, i can load a highmap into Mudbox.
Mudbox + Nolimits 2 = unlimited possibilities.
See you later in around 10 hours.