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What are you looking forward to the most in 1.6?

Discuss anything involving No Limits Coaster Simulation.

Post August 13th, 2006, 2:07 pm

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I dunno now that I think of it, the water doesn't really work well yet. unless they're adding grass or better terrain textures, it doesn't really look good. its like putting intamin trains on a wood coaster, too much contrast

Post August 13th, 2006, 2:30 pm
man

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flyers(YAY I can make stealth now), waters, and spinners for me
Go chuff yourself and have a nice day! :D

Post August 13th, 2006, 2:44 pm

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I'll be very happy with the upcoming "exclude users" feature.

Finally you can disallow certain others to ride your coasters. Should prevent a lot of hassle with stoopid and incompetent rates, since "no riding == no rating". NoLimits forums all around the world should benefit a lot from this.

Post August 13th, 2006, 2:56 pm
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O rly?

I con't tell if your joking or not, lmao... but... what if a user just chnges his/her name?... wait... what???... gah.... im confused... are you joking........... meh...

Post August 13th, 2006, 3:03 pm

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Spinners would be fun to play around with, test out how certain forces affect the spinning. I wonder how accurate the NL physics model will be with that...
But I'm more interested in getting my hands on the new floorless trains, since they're first ones I'll be using. Should also be interesting to have a go and see what can be done with the new cartextures, too.

Post August 13th, 2006, 3:14 pm
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Originally posted by Jakizle

You can do that in the free version of the construction kit.
yeah i know.. "save ride, load ride in construction kit, rotate ride, reload ride in editor , do what you gotta do, save ride, reload in construction kit, rotate track back, reload in editor" what i want is.. (in editor) "click toolbar rotate ride X degrees"

Post August 13th, 2006, 3:16 pm
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also an option to selct control handle ends and move with cursor keys WITHOUT moving the whole vertex.... you know.. useful things. also being able to disconnect the ride in more than one place...

Post August 13th, 2006, 3:49 pm
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What are all you people talking about?? Did I miss some feature list or somthing?

Post August 13th, 2006, 3:50 pm
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^disconnection in more than one place, hmmm, i just hit "c", make another vertex 'first vertex' and 'schift-c', it's not that much of a thing to do
Image

Post August 13th, 2006, 3:54 pm
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no i mean.. "disconnection in more than one place" literaly, likie.. disconnected in more than one place.. what you just described is still "disconnection in only one place"

Post August 13th, 2006, 3:55 pm
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AHH what are this you says!!! What did i miss? Everyone seems to know about new features I've never heard of... -runs away and cries-

Post August 13th, 2006, 3:58 pm
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sorry.. i'm just wishing they'd improve the editor rather than focusing on relatively useless things like the details in the brakes and wheels.

Post August 13th, 2006, 4:00 pm
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Post August 13th, 2006, 4:03 pm
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sorry, i was making that stuff up... i was pointing out that i'm really not looking foreward to ANYTHING in the update.

Post August 13th, 2006, 4:16 pm
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Originally posted by jayman

no i mean.. "disconnection in more than one place" literaly, likie.. disconnected in more than one place.. what you just described is still "disconnection in only one place"


why would you want to disconnect in more than one place? you can only work at one place at a time
Image

Post August 13th, 2006, 4:20 pm
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ahhh.. now you're getting it.. i want to be able to work in MORE than one place at a time.. suppose you have an element, and you know where you want it in relation to the track, wouldn't it be nice to put it where you want it and build the track up to it? i know i would.

Post August 13th, 2006, 5:04 pm

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There is now new pictures of the flying trains and the Hyper trains on NLC.DE

Post August 13th, 2006, 6:38 pm

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Im really likeing the idea of the spinners but i can see myself turning the camera to face outwards coz Id rather watch the track and scenery than the opposite seat. I kinda get the impression that the fact they made inward facing cars is more to do with working for Gerstlauer than making it more fun for home users. Perhaps the same reason theres vekoma flyers instead of the more generic B&M ones?
(sorry for moaning)

Im luvvin the schwartzy trains though.

Post August 13th, 2006, 6:46 pm
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yeah!!! is there a no otsr option on those? might build a retro looping racer if so...

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