Board index Roller Coaster Games Hard Hat Area What I have been working on... [RELEASED]

What I have been working on... [RELEASED]

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post September 12th, 2010, 6:42 pm
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So, I recently took a break from Newton to focus on hand building with the thoughts of creating something along the lines of an el loco, but quickly spun off track when I came up with this crazy idea. It starts off with a right turn out of the station and runs directly into a 65 MPH launch. It then careens up the world's steepest ascent on a massive 150 foot structure. Then, while still 150 feet in the air, it executes the world's first full inversion helix. Finally, after a quick pause, it plummets down the world's steepest unbraked drop, and wraps up with an intense airtime hill/brakerun. Anyways, here are some pics:

Image
The Launch

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The 150 ft ascent

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The Full Inversion Helix

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The world's steepest unassisted drop

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The beginning of the helix

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The pause before the big drop

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Looking down on the drop

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The tower

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A side view of the tower

Anyways, comments/questions/suggestions are welcome!
Last edited by slosprint on September 26th, 2010, 9:07 pm, edited 1 time in total.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 12th, 2010, 7:04 pm

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Woah! It looks real cool, I could imagine it, If it were real hanging upside down for that long would feel all weird!

Post September 12th, 2010, 7:16 pm
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You actually are only upside down for a few seconds, seeing as it is only really upside down for around a quarter of the helix. I made sure that nobody got too much hangtime.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 12th, 2010, 8:53 pm
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I don't have a pic right now, but I have added a sign to the top of the support structure facing the drop that says "Bye". That is the last thing riders see before they plummet.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 12th, 2010, 9:36 pm

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Freaking epic, if a little short.
Originally posted by dcs221
\n"they see me trollin', they hatin'..." -Omnigeek6

Chamillionaire you are not...but white and nerdy, yes.

Post September 12th, 2010, 10:07 pm

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Awww, the sweet smell of ma's home-made get it from a website unrealistic recipe covered in bleach not possible deadly poison filled kill you brownies.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post September 12th, 2010, 10:10 pm
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excuse me?
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 12th, 2010, 11:48 pm

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Lol.

WOW, that is a COOL idea, I tried that with the minicoaster contest...did not end up nearly as nice as yours! Too small.

And sorry 'bout before...did not know you were trying to defend me...sounded strange. I was "in the moment"...I guess, just sounded wrong then. XD
"Don't be a disability"... yep, still keeping that. :P

Post September 13th, 2010, 1:09 am

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In simple words, unrealistic and harmful.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post September 13th, 2010, 2:10 pm

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Originally posted by Jcoasters

In simple words, unrealistic and harmful.


Try reserving judgment until you see what the actual forces are. Example:


Hey slosprint! What are the maximum positive, negative, and lateral Gs this thing pulls?
Originally posted by dcs221
\n"they see me trollin', they hatin'..." -Omnigeek6

Chamillionaire you are not...but white and nerdy, yes.

Post September 13th, 2010, 4:06 pm
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yeah, your El Loco is better :( yours is more based on the real stuff, i'm excited to see more.
Phoenix|Maverick|Skyrush|RFII|Leviathan|Bizzaro[SFNE]|Bdash|Griffon|El Toro|Verbolten
RIP Chiller: 1997-2008

Post September 13th, 2010, 5:11 pm
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Lats are 1.2 on the helix, but it transitions into them gradually, so it is more like leaning on your side than anything. Max verticals are 4.5 on the ascent, and negatives pull around -1.2 in the back on the drop (1.4 if you view it at 25%, but only for a moment).
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 13th, 2010, 5:16 pm
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1.2 is kind of a lot, is there any way of lowering that?
Phoenix|Maverick|Skyrush|RFII|Leviathan|Bizzaro[SFNE]|Bdash|Griffon|El Toro|Verbolten
RIP Chiller: 1997-2008

Post September 13th, 2010, 5:17 pm
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1.2 lats or negative gs?
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 13th, 2010, 5:31 pm
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lats, -1.2gs is fine, thats what El Toro pulls on the drop back row.
Phoenix|Maverick|Skyrush|RFII|Leviathan|Bizzaro[SFNE]|Bdash|Griffon|El Toro|Verbolten
RIP Chiller: 1997-2008

Post September 13th, 2010, 5:39 pm
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Oh, well on any el loco it pulls at least that amount of lats on the heart line roll, it is pretty much impossible to have 90* banking on a slow section while still rotating and not have over 1 lateral g. I assure you that the transition is smooth though, and it gradually builds up and down over a period of around 4 secs, and it doesn't just slam all those gs on at once.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 13th, 2010, 7:14 pm

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Confirmation: not dead;y, but slightly painful.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post September 13th, 2010, 7:16 pm
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There is pain and then there is fun pain. Mine is the latter.

Edit: New pics!

Image
On the launch

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Going up?

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Bye.

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Going down!

Image
The Brake Hill

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The Launch and the Brake Hill. Note that the brake hill is uneven to sustain airtime while decelerating.

Image
Self Explanatory.

Image
Down and under

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Speeding towards the brakes

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3... 2... 1... Zoom!

Image
This is where the real fun starts.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 13th, 2010, 9:50 pm

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My classic Timber Flyer out and back coaster looks so plain now.

Post September 13th, 2010, 9:55 pm
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It looks fine.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 13th, 2010, 10:17 pm
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I'm not a fan of that red box track, it just looks....weird.


other than that I like the concept and I'm really looking forward to downloading this.
Phoenix|Maverick|Skyrush|RFII|Leviathan|Bizzaro[SFNE]|Bdash|Griffon|El Toro|Verbolten
RIP Chiller: 1997-2008

Post September 13th, 2010, 10:47 pm

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With a hill that tall, and a radius that tight at the top, any change in speed common to a normal launch will result in the forces being different than what you wanted, or a rollback. That could be back. I suggest increasing the radius at the top of the ascent...just because the forces don't change much in NL doesn't necessarily mean it's completely realistic for real life, and IMO in NL for a realistic design, you're working to make the ride function as if it were real.

Post September 13th, 2010, 10:52 pm
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Thanks for the suggestion, I'll see if I can adjust it without effecting the forces too much or causing it to roll back.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 13th, 2010, 10:57 pm
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Edit: How much would you say the speed on an LSM/LIM launch fluctuates? I could set it to a value and test it with varying speeds to see if it works ok.
Boulder Dash was the only good roller coaster.

"or if you're when the hydraulic fluid was dumped out of the motor is goes 200ft up the tower and is like "LOL nope"" - CKMWM 2016

Post September 13th, 2010, 11:16 pm

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I have no clue...I know it does based on train weight from what I've heard about Volcano and Freeze, but I don't know how much. I just figure a radius that tight after such a (relatively) long ascent following a launch is probably a bad idea.

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