Before I begin work on "my Masterpiece" (lol) I wanted to know how you start your project. Do you start with a flat landscape, build your track, then raise and lower the land around it? Or do you first build a crazy landscape, then let the challenge be deciding how to navigate it with the track? Or do you jump back and forth? The landscaping certainly makes for a more interesting and engaging ride, and I plan to include all that eventually.
So far I have mostly just messed around with using the vertices and trying to see what looks the most realistic, like what kinds of curves I can realistically put into the track at what speeds. I often end up making so many adjustments to curve radii that I don't end up with anything that looks like a theme, but the track is all over the place...which I actually do like. I haven't even bothered putting in supports yet, and considering how much track I want to put into one layout, if I lay out the track without also putting in supports as I go, I could end up with a frustrating mess if I can't adjust where the supports hit the ground to avoid having it go through track at lower altitudes. I would like to build a track that takes up the whole map, with tunnels going through some mountains and around others, even going to high altitudes and underground, if possible, and some very high-speed, but long curves that look so cool with the "starry night" environment.
It would be nice if there was a way to set the track up with two stations: one for loading, and one for unloading. Reason being is, I had a lot of fun messing around with a track I started by raising the loading area as high as it would go, so as soon as the coaster leaves the loading station, your adventure begins. My goal is to make a coaster that'll run for 10, 15, maybe even 20 minutes, or more. I don't know how much I can cram into a single map. Until I figure out some way to have the simulator run only certain sections of a track (so I can test individual sections without having to ride everything up to the test area) it's going to be long and arduous, but still fun!
If any ideas come to mind about any of the things I've discussed, please reply. Seems odd that I should have to mention that, but in some forums, people often reply to my wondering about where replies are, saying that if I wanted replies, I should have used a question mark somewhere. I just had to include that... :]
Damaeus