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what would you like to see in future NL?

Discuss anything involving No Limits Coaster Simulation.

Post October 12th, 2007, 7:23 pm

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well, title says it.

what would you like to see in the future NL game?

id like to see

-bigger editor
-station options ex-double loading
-different car choices
-new track types.
-4d
- strata
-B&M flyer
-dive coaster
-mine ride?
- coaster like goliath at sfmm
-more i cant think of
-maby an AHG-all u do is click and it heartlines it for you [:p]
-cable lift option
-

more i cant think of.



and btw.. wws said i can start so dont give me crap about theres already a topic like it.

Post October 13th, 2007, 9:23 am
gouldy User avatar
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More realistic pacing
Realistic chain-lifts
Realistic catwalks


Do you know what a strata coaster is? I'm guessing from the fact that it's on your wishlist, you don't know what one is. Try building your coaster to above 400ft and as if by magic, you have a strata coaster! [:D]

Post October 13th, 2007, 9:42 am

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One thing i would like to see the most would have to be Hydraulic launched coasters. Like Stealth and that. That would be pretty cool.

Post October 13th, 2007, 9:44 am

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Uggghh. Yet another 'wish list' topic. What is this, the 100th time? lol.

- 360* side view in editor
- Realistic LIM brakes
- BETTER STATIONS!
- And maybe some included tools (like AHG and HSAK) for macs [;)]

Post October 13th, 2007, 9:59 am

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Post October 13th, 2007, 10:07 am

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Post October 13th, 2007, 11:00 am

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[:)]i'd like to see all above and more

save custom supports (most time is creating the same support again)
intamin:
bobsled coaster

Vekoma:
powered coaster (does vekoma has one?? YES in disneyland paris)
MK-1200
MK-1211
MK-700
MK-900
generation 2 trains
hammerhead
robocoaster on track (see coastersandmore.com)
suspended family coaster
family launch coaster
tilt coaster
thrill lift

B&M
prone flyer

Mack
bobsled coaster
powered coaster
spinning coaster
wild mouse

zamperla
flying coaster
disco coaster

gerstlauer
wooden coaster
Insert launch coasterInsert

and I can't find that buld-in track smoother in NL 1.6 I just do it by hand so i'd like to have BETTER MENU'S

Post October 13th, 2007, 11:02 am

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Originally posted by Halo364

Uggghh. Yet another 'wish list' topic. What is this, the 100th time? lol.

- 360* side view in editor
- Realistic LIM brakes
- BETTER STATIONS!
- And maybe some included tools (like AHG and HSAK) for macs [;)]


I'm sorry, but HSAK is not a tool. Elementary is a tool, HSAK is a formula for elementary! I can't stand people screwing that up.

Post October 13th, 2007, 11:17 am

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My very highest wish for future is the Gerstlauer Launch Roller Coaster. Then I'd like to see some Togo types, B&M Divers, and B&M Flyers...
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

161

Post October 13th, 2007, 12:43 pm

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Post October 13th, 2007, 1:08 pm

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-realistic catwalks
-Hydraulic launch
-B&M Diver
-realistic LSMs
-Better sound effects for train types, lifts, ect.

When did they say NL2 might come out?

Post October 13th, 2007, 1:20 pm

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Location: Cannock, West Midlands, United Kingdom

2009 or 2010 for NL2

i would like to see AHG as a suported feature, a better feature for detecting head chopers and a tool that lets you view the G's of a coaster withouht starting the sim
Making screams come true

Post October 13th, 2007, 7:50 pm

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For NL 2 I really want to be able to click cancel when it tells me that it can't run in a full circuit with shuttle mode on. I HATE that it starts the sim and theres no way for me to get out of it!

Post October 13th, 2007, 8:04 pm

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Originally posted by Jimmy Yoshi


I'm sorry, but HSAK is not a tool. Elementary is a tool, HSAK is a formula for elementary! I can't stand people screwing that up.


Ooops. My bad. Being a mac user, I have had no opportunity to work with Elementary, so I wouldn't know.[:D]

Post October 14th, 2007, 2:49 pm

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Location: lakeville, mn, USA
1. bigger template
2. make it simpler to use. i know its pretty open, but i mean like a mode where it kinda holds your hand and helps u out and then if u wish u can choose out of the mode and do like everyone else. it just feels like NL kinda throws u into it, and its not really user friendly.

thats just me.

Post October 14th, 2007, 3:14 pm

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Location: USA
Id like to see less topics about this.

useless track styles:
-4D - used in SM - not very fun.
-Strata? what?
-Cable Lift - how is that not possible with a simple texture?

Someone lock this useless topic. The Dev team has a list thats as long as you can possibly imagine.

Originally posted by gouldy

More realistic pacing


For what styles? Ive done a couple recreations that were made pre-1.6 and after 1.6 pace perfectly. Kinda confused.

Post October 14th, 2007, 5:26 pm

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Many of the editor features put above.
Also the whole tunnel test, mabye just click a button and it'd scan the entire track for any head choppers or support colisions like gazag said.

Also, better looking LSM, Launches, LIM's, exc.

Track Types i'd like to see: Well most of it is just new trains, it can be done on the old track (ie BM Dive Machine/Floorless, Intamin Giga/Power)

BM Flyer.
Arrow Suspended.
B&M Dive Machine, well atleast the trains.
Intamin Launched/Power w/ OTSR's (Storm Runner, Maverick, Fareheight)
Arrow 4D.
Arrow Mine Coaster.
B&M Hyper, New Behemoth Trains (this may become routine in BM Hypers if it's sucessful.

Post October 14th, 2007, 5:56 pm

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I'd like to see some nice insimulation editor features such as:

- Change speed of lifts in simulation mode / Break Gs, Speed and stuff / Timings.
- Better textures
- Better motion Blur
- Volumetric Clouds
- Sattelite View (sorry if I spelled that wrong)

*Now for Editor Changes
- The ability to click on supports where you want a vertex to go and hold control and select the another support and it will throw 2 verticies on the same y plane and on the support beams.


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