Board index Roller Coaster Games NoLimits Coaster 2 Why can't I create a launch in newton 2

Why can't I create a launch in newton 2

All discussion relation to NoLimits Coaster 2 should be posted here. Purchase NoLimits Coaster from this page: nolimits-coaster-2-purchase-and-upgrade-links-t32524.html

Post June 25th, 2014, 12:09 pm

Posts: 627
Points on hand: 1,433.00 Points
Location: Crystal Lake, Illinois, USA
This is what happens when I try to create a hill after a straight section. Why doesn't this work?
Attachments
newton launch.png

hyyyper User avatar
True Addicts
True Addicts

Posts: 8705
Points on hand: 9,207.00 Points
Location: The Netherlands
Is it because you are mistaken 'roll' for 'normal force'? If you want a straight hill after a launch, then roll should be 0, and normal should go from +1 to +4 to 0 to +4 and then whatever element you want next. Play with the timings, values and transitions to get the shape right.

Goku1910 User avatar
Premium Member
Premium Member

Posts: 486
Points on hand: 2,514.00 Points
Bank: 2,212.00 Points
Location: USA
More to it than that....The speed exiting the launch is only 8.6 meters per second which is just below 20 miles per hour. The lower the speed the lower the G-force needed to maintain a roll.

If I were you, I'd play a little more with multi-zone force....They are more flexible in getting the shape your looking for because you can have multiple roll values per one section of track.


Posts: 177
Points on hand: 2,232.00 Points
For your launch section, use Straight geometry, set the "Exit Speed (m/s)" on Manual, then enter your value in meter per second. You got a conversion tool (the icon with the two arrows, next to the gear) that can help you.


Return to NoLimits Coaster 2

 


  • Related topics
    Replies
    Views
    Last post
cron