T: Track was very smooth in the beginning but I began to notice small pumps throughout transitions and there was a bad pump at the end of the course before the final brake. That one was quite noticeable.
A: Not very creative honestly. It's fast as it turns right, then hill, then turn left, then right again with a few airtime hills in-between. It's so close to being like Millennium Force that it bored me.
U: Let's be honest, this was a direct rip of Millennium Force with a bigger lift and more drawn out layout. It even ends in the same exact way with an airtime hill and an overbank at 90 degrees. I feel like you could've come up with a better layout to go with the incredible height scale you chose. The faster the trains are going the harder it is to create a cool layout with interesting elements and keeping the forces in check. I think that is why you stuck with simple hills and turn-around overbanks.
R: The track was smooth enough to be believable and the transitions were adequate for the speed the trains were reaching but the height overall seems unrealistic though for a coaster of this type.