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3d Objects

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Post November 8th, 2002, 1:04 am

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does neone know how to add a 3d object into your track?

Post November 9th, 2002, 3:13 pm
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Environment? no, but to the coaste ryes, first you need a valid 3ds file, can download of www.3dcafe.com several there, then put the file in the objects folder which is located in the nolimits directory. After that open the editor ad choose screnery, there's u should see an option that says "Choose Scene Object" click that and the contents of the objects folder will be displayed, well all the 3ds files. Choose the one u want and just click where u want it and voila!. You can resize the object, rotate it in various ways as well. Just click any of the buttons that pop up when u click the object. Good luck!
WWS

Post November 9th, 2002, 11:40 pm

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it didnt work all it had was sistastation and sistawartungshalle

why wont it work?

Post November 11th, 2002, 4:49 am

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For some reason you haven't downloaded any objects. Those two go to Silver Star recreation. If you have several nl-dirs, try placing them to an other one.



Post November 11th, 2002, 7:18 pm

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what the heck is nl-dirs

Post December 15th, 2002, 3:00 am

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No Limits Directories.
You must put all the 3D models and thier textures in the "objects" folder.
The location should be C:\Program Files\NoLimits Coasters v1\objects

Post December 15th, 2002, 3:01 am

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Of course if it is not a valid 3D NL will either not show it during ride or if you go into the editor and try to add it you might get the message it is not valid and has been removed from the list. This has happened to me on several occasions

Post December 15th, 2002, 8:45 am

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quote:
Originally posted by Foreseer:
Of course if it is not a valid 3D NL will either not show it during ride or if you go into the editor and try to add it you might get the message it is not valid and has been removed from the list. This has happened to me on several occasions






Yup, when you go to 3d cafe alot of models are 3ds scenes instead of .3ds wich NL uses, just download some stuff you like unzip it in the objects folder, AFTER that start the editor and you can have a looks wich ones work.



Greetz

Post December 15th, 2002, 1:41 pm

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how do you unzip it?

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