Board index Roller Coaster Games NoLimits Coaster 2 Extending lift block length without chain constantly moving?

Extending lift block length without chain constantly moving?

All discussion relation to NoLimits Coaster 2 should be posted here. Purchase NoLimits Coaster from this page: nolimits-coaster-2-purchase-and-upgrade-links-t32524.html


Posts: 274
Points on hand: 2,475.00 Points
Offline
Is it possible?

I'm still working on Divebomb, an Intamin vertical lift coaster, and I have the block sections set up so that the lift has a good deal longer block length. This is just so that a train can pull out onto the pre-lift block and sit for a few seconds before continuing on. However, it drives me crazy that the chain continues to move for as long as the previous train is occupying the block. If a train does get stopped before the lift, the chain only stops for a fraction of a second before it starts again to haul the train up.

Is there any way around this? In case the above is a little confusing, I would like the chain to stop moving once a train leaves the lift without sacrificing the extra block length.

TIA.

TTD03 User avatar
True Addicts
True Addicts

Posts: 7306
Points on hand: 738.00 Points
Bank: 111,265.11 Points
Offline
^ Set the pre-lift block as a complete stop for a few seconds, then get rid of the extended block for the lift?


Posts: 202
Points on hand: 4,639.00 Points
Offline
zacattack1104 wrote:
Is it possible?

I'm still working on Divebomb, an Intamin vertical lift coaster, and I have the block sections set up so that the lift has a good deal longer block length. This is just so that a train can pull out onto the pre-lift block and sit for a few seconds before continuing on. However, it drives me crazy that the chain continues to move for as long as the previous train is occupying the block. If a train does get stopped before the lift, the chain only stops for a fraction of a second before it starts again to haul the train up.

Is there any way around this? In case the above is a little confusing, I would like the chain to stop moving once a train leaves the lift without sacrificing the extra block length.

TIA.


What TTD03 said is the right way to do it. Extending a lift block won't really benefit a coaster in any way I can see. One perfect use I've found for extending a block is on launched coasters. You don't want the launch track block to clear until the train makes it over the first element, so you extend the launch track's block to end slightly less than half a train length before the highest point of the first element. This means that once the back of the train clears the block, the train will be more than halfway over the top and will definitely not roll back.

Sponsors
Did you know? Active community members enjoy an ad-free experience! Learn how ›
  • Rate 80%+ of your downloaded tracks (min 40 downloads)
  • Post at least 10 forum topics or replies in the last 90 days
  • Upload a track in the last 90 days
  • Earn 50,000+ points with a 10+ year account
  • Or become a Premium member

Return to NoLimits Coaster 2

 


  • Related topics
    Replies
    Views
    Last post