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FVD++ Getting yaw angle to zero

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Post September 1st, 2014, 9:41 am

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I'm creating a wingrider.
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Post September 1st, 2014, 10:38 am

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If you want to get back to a yaw of 0 the whole element needs to be geometric
Originally posted by GerstlCrazy
Cool! The name is Fly Over Rainforest?
I was under the impression the name was Green Coaster Goes Fast Goes High Has Clockwise Loop Has Straight Upside Down Four Seats Two On Each Side Fast Coaster?

Post September 1st, 2014, 11:12 am

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Is there a way to build a wingrider drop without using geometrics?

Post September 1st, 2014, 11:34 am

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No. Because the roll doesn't turn. It's a heartline roll that exits in a half loop. Using force sections for that would yield the track moving left or right.
Originally posted by GerstlCrazy
Cool! The name is Fly Over Rainforest?
I was under the impression the name was Green Coaster Goes Fast Goes High Has Clockwise Loop Has Straight Upside Down Four Seats Two On Each Side Fast Coaster?

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