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Hyper project

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post May 2nd, 2005, 7:59 am

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Well, here I go, my 3rd coaster in as many days.

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Post May 2nd, 2005, 8:12 am

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Would someone please cut his power cord and break his mouse? [lol]

Post May 2nd, 2005, 8:15 am

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Heh, I'm a machine! I haven't had this much fun designing in YEARS.

Post May 2nd, 2005, 10:26 am

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My plan for this ride is sorta a modified Cyclone layout. Something along the lines of Fujiyama, or something like that.

Post May 2nd, 2005, 11:13 am
cjd

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Yeah, I remembered when I started making great coasters... I couldn't think about anything else, and I wanted to make as many coasters as I could. You feel like you are in the zone. Another cool looking coaster, Tyler.

Post May 2nd, 2005, 2:47 pm

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It also helps that I no longer have to do supports by hand...

Post May 2nd, 2005, 2:51 pm

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Looking excellent, as always. I've been wanting to see a great B&M hyper for awhile, so I'm really looking forward to seeing this one.

Post May 2nd, 2005, 2:57 pm
Kev True Addicts
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Originally posted by Tyler

It also helps that I no longer have to do supports by hand...


Sounds interesting. Will you be sharing details with us about how and what you're doing?

The coaster looks great, BTW. I wish I could harness just a little bit of your enthusiasm, because I haven't been able to come up with anything lately that is worth a poop. I've gotten pretty good at building stations and lift hills, but everything after that usually ends up getting trashed. I recently tried doing an inverted coaster....again. I soon found that I still suck at making them, even with tools. Oh well. [:(]

Post May 2nd, 2005, 3:01 pm

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Basically it's a tool I've developed that lets me do pretty much any support I can dream up. The codebase is mainly that of the wooden support generator I was messing around with awhile back. On my last two rides, the supports were 99.9% done this way, with very minimal manual tweaks. This tool also was used for the fences, queues, etc. However, this tool will not be released, mainly because the only way to control it is to edit the actual program code.

Post May 2nd, 2005, 3:04 pm
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Originally posted by Tyler

However, this tool will not be released, mainly because the only way to control it is to edit the actual program code.


That's too bad, but probably just as well. We'd no doubt all be debating it to no end in a poll discussion entitled "Support Tools - good or bad?", or some poop like that. [lol]

Post May 2nd, 2005, 3:07 pm

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Heh.

Post May 2nd, 2005, 3:10 pm

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Sho nuff Kev ... actually, that may come about now anyway since the info is out there ...

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