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Lawin: Conquer the Dragon

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post April 19th, 2015, 5:34 am

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That station looks awesome!

Post April 19th, 2015, 5:50 am

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I'm not too sure about the texture on the cubbies, particularly the horizontal places. Does it even make sense for those to be made of bamboo too?

Post April 19th, 2015, 5:54 am

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Thank you for the feedback guys, it means a lot! :D

Yeah I guess making the exterior of the loose article compartments out of bamboo makes the station look a bit "monotonous" around there. I'll try changing it to wood. :)
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Post April 19th, 2015, 5:55 am

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Everything else looks good tho.

Post April 19th, 2015, 6:09 am

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Actually if its done right it makes a lot of sense. Instead of just vertical bamboo textures include some horizontal textures and even a few "top" textures(especially the horizontals of the cubbies)
What are these for?

Post April 19th, 2015, 9:16 am
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CKidd wrote:
Actually if its done right it makes a lot of sense. Instead of just vertical bamboo textures include some horizontal textures and even a few "top" textures(especially the horizontals of the cubbies)


You could also make them an off-white for plastic or something like that if it's easier.
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Post April 20th, 2015, 3:08 am
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Yeah you just need to sort out the textures so it looks how it would be built :) also remember you can use a wood texture but apply a colour 'paint' to it using NL material editor!
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Post April 20th, 2015, 7:30 am

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The adjective "monotonous" reminds me of unrealistic "made of bamboo" scenery parts in RCT3... ;)
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Post April 25th, 2015, 6:06 am

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Thanks for the feedback :) I still decided to go for wood for the textures because I felt that it looked better.

Anyway, Nayong Amihan is finally starting to look like a park area now. :D I added switchbacks, some kiosks that would host some small games or serve food, a restroom, some trees (Credit for the cypress and palm trees goes to nSeven), as well as a new attraction: "Palosebo", a 99m (325 ft) tall observation tower which would be the tallest ride in any amusement park in the Philippines. Palosebo is named after a game played during town fiestas in the Philippines, where one has to climb up a greased bamboo pole in order to win. (I'm currently using the default observation tower found in NL2, but I might replace it with MGrides' Observation Tower XL.)

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mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post April 25th, 2015, 6:43 am
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I certainly like how this is coming together :) Keep up the good work!
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Post April 25th, 2015, 7:13 am

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AmatsuNL wrote:
Anyway, Nayong Amihan is finally starting to look like a park area now.

Are you also going to add that Chance inverting coaster you made one time called Amihan?

Post April 25th, 2015, 7:27 pm

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Thanks guys! :D

^ Probably not hahaha, it would be completely "outclassed" by Lawin in pretty much every way imaginable. :P
mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post April 25th, 2015, 7:53 pm

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Is that a bad thing?

Post April 25th, 2015, 7:59 pm

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It probably wouldn't fit in here because both are designed to be large-scale thrill rides, and Amihan would provide a similar experience to what Lawin does, only shorter.
mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post May 2nd, 2015, 9:21 am

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I added some lights to the park area, some signs for Lawin and Palosebo, a strobe light that activates when a train passes by (to simulate a ride camera!), an Enchanted Kingdom Cartexture(!), and a couple more things to give the park area a little more pizzazz. Now the ride's actually beginning to look half decent!

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mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post May 2nd, 2015, 9:39 am

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Seems like everyone does more with lights than I ever think about doing.

Post May 2nd, 2015, 9:59 am

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Hahaha, yeah until this project I never really felt the need to add lights to my rides. :lol: This is a special case though since I'm incredibly motivated to finish this one!
mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post May 3rd, 2015, 10:22 am

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I added more lights and stuff to make the park area look much better. Now I think I can safely say that Nayong Amihan is essentially complete. (The only thing left to do is to add a souvenir shop for Lawin.) Now I'm focusing on recreating Portabello, starting with Disc-O-Magic (the Zamperla Disk'O). No scripting though unfortunately, because I don't know enough about that to be able to make a fully animated Disk'O. So for now, just the track (kind of). Oh, and remember what I said about adding banners? :D What do you guys think? Maybe I can pitch this to the park? :lol:

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mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post May 3rd, 2015, 12:11 pm

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Turbo made a very nice Disk-O model for Nordland. Maybe you could ask him if you could use it here.
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Post May 3rd, 2015, 4:33 pm
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He made his out of supports
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Post May 3rd, 2015, 4:57 pm

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Even if it is static it is very well done.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post May 3rd, 2015, 8:04 pm

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Yeah I just checked and Turbo's model looks great! I'm not sure if he'll agree to making a new copy just for this park though, because I don't think you can copy and paste supports between different park files.
mkingy wrote:
Yoda was famously quoted as saying:

Yoda wrote:
Free the Orcas, you must
Sith will prevail, otherwise


Fluorometholone

Post May 3rd, 2015, 8:37 pm

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AmatsuNL wrote:
I'm not sure if he'll agree to making a new copy just for this park though, because I don't think you can copy and paste supports between different park files.

I think 'Import Coaster' would work.

Post May 4th, 2015, 7:25 am
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Looks like a cute area you're setting up around the coaster.
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Post May 6th, 2015, 6:40 pm
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Absolutely fantastic work here!

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