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Magu's - Scenery Madness [...]

Post your Nolimits 2 scripts here! Also any discussion regarding scription for NoLimits Coaster 2 should be placed in this forum

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Patience is key my friend.

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Magu I heard the NL team were working on a Huss Breakdance model - any information you can release on this? :D
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^ Even if he was, no way he could ever talk about it :P

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TTD03 wrote:
^ Even if he was, no way he could ever talk about it :P


By heard I mean ole said he was lol

ole wrote:
MGrides (freefall) is working on a Break Dance ride as well, and I have tried developing a very similar script that has real-time physics, too. It is definitely possible to script that and works pretty well when implemented correctly.


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^ Whoa, didn't realize ole said that, and that thing looks awesome!


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Thats amazing, like seriously, completely mindblowing work, Great job magu!

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Nice job Magu.


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Thank you, guys! =)

For the ferris wheel: Yes i know,.. it??????s been a while, but haven??????t time to finish it yet.

I??????m really busy the last time, since i had to make some changes in my workflow and totally change it to a better one. I made a hughe progress in finally dive into another 3D modeler. It was not easy at all. But, i made a step forward. The newer rides are totally different as the old ones ever were.

Trust me,.. the gyro-tower is just the beginning ;) And yes, i can??????t talk much about that stuff. I also like surprises! ;)
For the Breaker you??????ve seen: It??????s an early version and the latest version is not ready yet.
I never had stopped to be creative and it??????s still a lot of fun to modelling rides.

Prepared to take off! ;)

Nice greetings!

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^ Fantastic! Thanks for the update!


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Small side update:
Got the ferris wheel for the famous "jump up land" ready to go!

JumpLandFerrisWheel.zip
(349.24 KiB) Downloaded 645 times


If anyone will use it in a park, feel free to do so ;)

Nice greetings! .. and very, very healthy and good holidays if we don??????t read until it??????s over :D


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The Ferris wheel turns way to fast. Other than that it works flawlessly and looks amazing!

It needs to turn as the speed of this wheel.



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Right! Forgot the speed!

It??????s simple, open the script and change the following line:

  public void onNextFrame(float tick)
  {
    m_angle += tick * 0.18f;


to

 public void onNextFrame(float tick)
  {
    m_angle += tick * 0.03f;

...m_angle is the rotation per tick of the whole wheel... so if 0.18f is too fast ... change it to 0.03f =) If this is even too fast ... change it to something lower.

...done =)


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How do you actually open a script?


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Windows Text Editor as expamle or Notepad++ which is available for free:

http://notepad-plus-plus.org/


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I did it! I fixed the speed. Can you also upload a version with windows in each car like in the videos I showed you?

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Cool stuff Magu! Thanks for sharing!

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Thanks for the update on the breaker ride! Glad to hear you're stepping up your workflow and skillset - can't wait to see what flat rides you produce!

And yes - I like surprises too - but I also like sneak peaks :P
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I do want a version of my Ferris wheel with windows in every car. I also need a camera script in each car. I have already finished the platform for my wheel.


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@cool5: Unfortunatly not. I have to concentrate on the flatrides. And i??????ll freeze the side projects. It??????s everytime better to do one thing at once =) Glad you could fix the speed. And congrats to your first script experience! =) Edit: There actually IS a camera in every car already.

@TTD03: Thank you man! You??????re welcome!

@mkingy: Thank you! =) Soon, you??????ll know.. trust me, i work very serious on finishing things up :D


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When I press E it only takes me to one red car on the whole wheel. Is there a way that i can edit the script to activate the rest of the camera scripts? When that one red car is at the top I walk up to a car at the platform but it does not put me in that car at the platform. It still only puts me in that one red car.


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Okay,.. this is the last change, maybe some others want that feature, too:

FerrisWheelScript.zip
(1.22 KiB) Downloaded 493 times

Simply replace the script.


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I replaced the script and I still get placed in the one purple car now. Is it because of the recent beta update? Maybe that included improvements to the walk mode when getting into trains and cars? The script should place me in the nearest car, and not just a select car.


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cool5, the man has a lot of projects going on.... relax
What are these for?


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I know. I though he have fixed the script. I am really looking forward to more flat rides from him.

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He probably has a 9-5 job somewhere. And then he has to devote time to NL Dev things. He helped you 3 times, please cool it just a tad.
Be greatful for what he has done already for you.

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