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[NL2] Oasi Perduta

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post February 13th, 2015, 5:55 am

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Oasi Perduta (Lost Oasis) will be my new themed area.
Egyptian theming for it,I found some amazing models in SketchUp.

It will include a water splash ride (the hardest concept of the park with music on board and a full themed experience)
A B&M flying coaster that fits perfectly with Flight of Phoenix theme or something like that ;)
I'm not sure about the dark ride:I'd like to create something like la Valle dei Re at Gardaland but it's really hard!

Any help would be really appreciated as always!!!
I have no idea how the project is going to keep on...starting from monday I will be very busy with my job...so...


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Please,do NOT consider torches as definitive,because I've just asked permission to Shafour!
Last edited by barone on May 24th, 2016, 8:43 pm, edited 7 times in total.

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Post February 13th, 2015, 6:47 am

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I'm already liking this project, looks like it's got a ton of potential!

Post February 13th, 2015, 7:08 am
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Yay, another barone park! Considering how good your last park was, I can't wait to see how this one turns out! Already looking great!

Post February 13th, 2015, 3:03 pm

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Horreh sheet.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post February 15th, 2015, 9:16 am
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Ohhh Egypt. Looks neat so far. Lets see some rides now....
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Post February 17th, 2015, 5:17 pm

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The 3ds looks fantastic. Cant wait to see some track
It's been a long time
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Post April 29th, 2016, 8:54 pm

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Finally back to NL2!

I'm still busy with my job but I'm working hard to give You a new coaster soon.
I'm really giving all myself to this project:learning basic scripting even if I must admit it's quite impossible with no computer knowledges.

The main ride will be definetely an indoor coaster (Gerstlauer Infinity) divided in 2 parts:the first one is going to be a dark ride through different scenes with light effects,the second one is going to launch You to a scary journey.

The themed area will be very realistic with tons of particulars and amazing during nighttime.

See You soon for some updates ;)

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Post April 30th, 2016, 12:38 am
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Holy crap you're alive! Woo!
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post April 30th, 2016, 9:26 am

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Wow, that scenery looks fantastic! Also the infinity sounds exciting

Post May 1st, 2016, 3:58 pm

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This is HATHOR:a 4d free fly coaster.
I'm working to reproduce the free spinning of the cars.
It's quite hard to make the movement realistic:soon a teaser of the result.

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Last edited by barone on November 4th, 2016, 6:58 pm, edited 3 times in total.

Post May 1st, 2016, 4:01 pm
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Maybe add another diagonal beam or two?
"Careful man, there's a beverage here!"

Post May 1st, 2016, 4:02 pm

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Sure,supports are not finished yet :D

Post May 1st, 2016, 5:57 pm

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Welcome back on board and you're now showcasing the beauty of a palatial park again! :D
-- I was happy to be with NL1. --

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Post May 3rd, 2016, 5:06 am
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Fantastic - always enjoyed your parks and rides! Looking forward to the development of this one!
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Post May 3rd, 2016, 10:20 am

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looking awesome!

Post May 4th, 2016, 5:31 pm

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I got crazy to make the free spinning looks realistic,I hope the result is decent.
All the g's are in green band!

[youtube]https://www.youtube.com/watch?v=Xl91z89euIY[/youtube]
Last edited by barone on May 16th, 2016, 7:07 pm, edited 1 time in total.

Post May 9th, 2016, 1:35 am

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^ Looks feasible to me! :D
-- I was happy to be with NL1. --

Personal coaster count as of 3/2025 -- 222
"500" perhaps by the end of this year.
I will be a Thai citizen if possible in a few years.

Post May 10th, 2016, 6:18 pm

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Officialy started costruction of Anubis - the ride

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Post May 10th, 2016, 7:26 pm

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I love Egyptian themed rides and this looks phenomenal. Keep up the great work!
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post May 11th, 2016, 3:15 am
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barone wrote:
I got crazy to make the free spinning looks realistic,I hope the result is decent.
All the g's are in green band!

[youtube]https://www.youtube.com/watch?v=Xl91z89euIY[/youtube]


Given that the ride style does't exist in the game I think you've made it passably realistic.
"Careful man, there's a beverage here!"

Post May 14th, 2016, 11:37 am

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Clap hands! :)
-- I was happy to be with NL1. --

Personal coaster count as of 3/2025 -- 222
"500" perhaps by the end of this year.
I will be a Thai citizen if possible in a few years.

Post May 14th, 2016, 6:53 pm

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A small update:Anubis the ride atmosphere station,the dark ride part and first element after the launch.

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Post May 14th, 2016, 7:00 pm

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Love that snaky part outside the station. :)
-- I was happy to be with NL1. --

Personal coaster count as of 3/2025 -- 222
"500" perhaps by the end of this year.
I will be a Thai citizen if possible in a few years.

Post May 14th, 2016, 7:08 pm

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I don't know if you realized this but you are using the wrong support connectors.
Coasterkidmwm wrote:
gouldy wrote:
Just don't employ stupid people and you're golden.

That's like finding a Waffle House with no white trash in it.

Post May 14th, 2016, 7:11 pm

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Oops...thanx Paradox.
I realized now they're awful!!!!!

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