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Newton 2/FVD++ coaster help

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Post July 7th, 2014, 8:00 am

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How do I transition into a hammerhead from this point?
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Last edited by Topthrill123 on July 11th, 2014, 8:17 am, edited 1 time in total.

Post July 7th, 2014, 9:43 am

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Which hammerhead? Anyway, I would use an hybrid transition. Reduce normal force to something like 0.8G or 0.9G during the banking transition and raise it to 2G-2.5G for the turn.

Post July 7th, 2014, 10:37 am

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[quote="Dapalm"]Which hammerhead? Anyway, I would use an hybrid transition. Reduce normal force to something like 0.8G or 0.9G during the banking transition and raise it to 2G-2.5G for the turn.
I'm making a B&M

Post July 7th, 2014, 2:49 pm

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Here's what I have so far.
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screenshot-2014-07-07-16-30-55.png
screenshot-2014-07-07-16-30-40.png
screenshot-2014-07-07-16-29-58.png
screenshot-2014-07-07-16-29-52.png

Post July 9th, 2014, 1:04 pm
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^ Looks nice.

Post July 9th, 2014, 6:12 pm

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Starting over. I'm at the hammerhead but I forgot how to approach it.
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Post July 9th, 2014, 6:34 pm

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This is actually MUCH easier in FVD++

I'm going to add a hammerhead into the list of elements for my class on Saturday. The roll features in FVD++ make it so much easier to understand.
Originally posted by GerstlCrazy
Cool! The name is Fly Over Rainforest?
I was under the impression the name was Green Coaster Goes Fast Goes High Has Clockwise Loop Has Straight Upside Down Four Seats Two On Each Side Fast Coaster?

Post July 9th, 2014, 7:42 pm

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NightwindElf wrote:
This is actually MUCH easier in FVD++

I'm going to add a hammerhead into the list of elements for my class on Saturday. The roll features in FVD++ make it so much easier to understand.


Is FVD++ in general "much easier"?

Post July 9th, 2014, 7:51 pm

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Topthrill123 wrote:
NightwindElf wrote:
This is actually MUCH easier in FVD++

I'm going to add a hammerhead into the list of elements for my class on Saturday. The roll features in FVD++ make it so much easier to understand.


Is FVD++ in general "much easier"?



It's a little tricky to get the hang of, but the short answer is yes. And by "much easier" I mean that the functions in FVD++ are much more powerful than those in Newton. You can create a complex element in a more efficient method than what is possible with Newton.
Originally posted by GerstlCrazy
Cool! The name is Fly Over Rainforest?
I was under the impression the name was Green Coaster Goes Fast Goes High Has Clockwise Loop Has Straight Upside Down Four Seats Two On Each Side Fast Coaster?

Post July 11th, 2014, 8:16 am

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I'm having a ton of trouble creating a simple loop. this was so easy for me to do in Newton 2 but now it is pretty challenging.
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