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RMC Track

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 19th, 2014, 12:34 pm
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mkingy wrote:
Or a huuuuge wingrider!

Would require quite a bit of space because those trains and track are enormous!

Post June 20th, 2014, 9:03 pm

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Redid the layout ( a computer crash also helped a bit). This new ride is better in my opinion
A big drop is a good drop.

Post June 20th, 2014, 10:12 pm

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Give that baby some terrain to rip through.

Post June 21st, 2014, 2:10 pm

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Here are the updates
screenshot-2014-06-21-16-02-00.png

screenshot-2014-06-21-16-01-45.png
A big drop is a good drop.

Post June 21st, 2014, 2:22 pm

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Are those rails 3ds? They look a bit skinny.

Post June 21st, 2014, 2:32 pm

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They are 3DS and they're a foot thick.
A big drop is a good drop.

Post June 21st, 2014, 4:28 pm

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RMC haven't made so many coasters that we can decide if an element is unrealistic. However, because it's still a WOOD coaster (at heart) you need more wooden roller coaster elements. It seems this coaster is all about the inversions. when a RMC makes a coaster they promote drops, over banked turns, speed, and then the inversions. As a bonus, not the focus.
Your coasters looks like a Inverting B&M coaster.
But hay, maybe next year RMC makes a coaster like this, who knows? They need more time to make coasters, so we can judge if it's something they would do.
I think the beginning of the ride is unrealistic, the loop I could see happening soon.

Post June 21st, 2014, 4:38 pm

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One quick question about NL2, when you record a vid, the video looks much smoother and realistic than in the game right? Cause I get 100+ FPS but it doesn't look as smooth and sharp as the vid above.

Post June 21st, 2014, 6:36 pm

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I shot the film, slowed it down by half, estimated the median of two frames, and sped it up by a factor of two.
A big drop is a good drop.

Post June 21st, 2014, 8:22 pm

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It makes the film much more smoother.
A big drop is a good drop.

Post June 22nd, 2014, 1:50 pm

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A big drop is a good drop.

Post June 23rd, 2014, 12:18 pm
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It's looking great! What's the top speed?

Post June 25th, 2014, 10:00 pm

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screenshot-2014-06-26-00-00-26.png

screenshot-2014-06-25-23-54-49.png

screenshot-2014-06-25-21-32-26.png


The answer to your question is 85 MPH
A big drop is a good drop.

Post June 26th, 2014, 6:13 am

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This track pulls 4.9 +G's and -1.5 -G's.
A big drop is a good drop.

Post June 26th, 2014, 6:38 am

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Looks better, not really liking the peachy orange though
What are these for?

Post June 26th, 2014, 2:37 pm

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It's kind of catchy in my opinion. How is it different then IR?
A big drop is a good drop.

Post June 26th, 2014, 3:12 pm
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IRL they're generally a bit more red and I'd definitely add a bit more saturation to the colour I think :)
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France 2019 Mini Trip Report

Post June 26th, 2014, 10:34 pm

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Final Ride :
A big drop is a good drop.

Post June 27th, 2014, 2:41 pm
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Yea definitely wish the track was a bit redder and more saturated like others have said.

Post June 27th, 2014, 3:05 pm

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How was the ride?
A big drop is a good drop.

Post June 27th, 2014, 5:05 pm

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That was pretty sick!
The beginning of the ride needs to be smoother, but the last half of the ride was Silky smooth.
It was very interesting, especially the ending inversions, that was especially unique.
Make the beams( crossties) thicker, look at IR, it's crosstiess beams are think.
How long is it?
Kinda too many straights, great airtime I bet.
But overall, it looks awesome!

P.S. What version of NL2 do you have? Pro? Or Regular?
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Try one of these!

Post June 27th, 2014, 7:55 pm

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Loved the inversions going in and out the tunnel. But, I feel like it needs to have some hills and valleys for the hills to crawl up or else it just doesn't seem that realistic.

Post June 28th, 2014, 7:42 am

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I have Pro. Changed The track color. Steel Medusa has a similar pace. so I think it is realistic.

screenshot-2014-06-28-09-40-01.png


screenshot-2014-06-28-09-40-13.png
A big drop is a good drop.

Post June 28th, 2014, 7:43 am

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Helo9797 wrote:
That was pretty sick!
The beginning of the ride needs to be smoother, but the last half of the ride was Silky smooth.
It was very interesting, especially the ending inversions, that was especially unique.
Make the beams( crossties) thicker, look at IR, it's crosstiess beams are think.
How long is it?
Kinda too many straights, great airtime I bet.
But overall, it looks awesome!

P.S. What version of NL2 do you have? Pro? Or Regular?


I have Pro. The ride is 7000 feet long, and it has 30 seconds of Airtime.
A big drop is a good drop.

Post June 28th, 2014, 12:00 pm

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The giant corkscrew seems like something they would do.
Add a spinning light in the tunnels, like New Texas Giant lol

So how you do the 3D rails again? NL construction Kit?

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