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still don't like the wire-frame building, but the beta is pretty cool so far. And don't bother asking me for any info.
by allen
January 19th, 2013, 7:57 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by mkingy Originally posted by CKidd the problem is you're comparing big company economics to small business economics. they're just not the same. Also I got use NL i a legitimate architecture critique to help proof my concept. I wouldn't be able to use any other game simulation t...
by allen
January 9th, 2013, 3:07 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by coolbeans326 Originally posted by coasteragent99 NoLimits, used professionally in the industry, is basically a cheaper alternative to hiring people to model and animate coasters from scratch in end modeling/animation programs. It's an alternative to those CGI pov's you see. Of ...
by allen
January 9th, 2013, 12:14 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by Freddie Ole isn't a big development company. I highly doubt NL sold more than a couple thousand copies and it's been around and supported since 2001-2002. It's an advanced program for a niche market. He isn't trying to make Call Of Duty here. People have figured out the program...
by allen
January 9th, 2013, 12:12 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Actually roller coaster designers use software like Solidworks and CATIA. Its really beyond wire frame modeling. I seen this on the TLC/history channel something like that last year and was surprised, because I have been using Solidworks to design models for FSX and Farming Simulator. Anyways back t...
by allen
January 8th, 2013, 5:13 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by coasteragent99 Without sufficient options to hide background stuff, wireframe graphics are a complete pain in the ass to work with. Thank you. This is what I mean by difficult to use out of the box. But I suppose thats why coaster crazy and TPS (all to be released around the sa...
by allen
January 8th, 2013, 6:33 am
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by Freddie

But he's ignoring your cries about how the editor is too difficult to use for anyone! Take a stand!


Has Ole ever posted a comment on this site (maybe any) that remotely addresses the No limits community in any way?
by allen
December 27th, 2012, 11:11 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by Coasterkidmwm I found found it interesting how lots of the coaster games are kind of "feats" of programming. For mostly one man NL is a feat, and RCT1 was apparently done upwards of 90% in assembler. Actually this is hogwash. There is a NL team (more than one guy ) plus the " c...
by allen
December 27th, 2012, 11:07 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by CKidd I didn't find the editor difficult to use. I mean yeah my first tracks were terrible, but that is not because it was difficult to use, it was because i simply didn't understand the complexities that went into designing. A lot of people don't understand that at first, and ...
by allen
December 27th, 2012, 11:04 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Originally posted by Freddie I do hope there's the option to bank without heart-lining, otherwise Arrow coasters and wooden coasters will be harder to make while feeling authentic. Heartline isn't what I'm talking about. Our current editor doesn't bank around the heartline unless you shape the trac...
by allen
December 24th, 2012, 5:45 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

well it seems Ole just won't be listening to his customers or trying to gain more of them. Many wanted a better editor (build with the track and supports rendered) as for many just gave up on the wire frame building method...it was just to difficult to use out of the box.
by allen
December 24th, 2012, 12:19 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

I have better hopes for this than the other two in development.
by allen
December 14th, 2012, 10:41 am
 
Forum: Off Topic Discussion
Topic: New Theme Park Game
Replies: 62
Views: 13886

Originally posted by blackhand1001 This looks very promising. The option to have custom lift and track sounds (per coaster ideally) would be awesome as well. Hopefully there is a system to do customized supports and such as well as custom track (nodes and handles and banking). The trees look amazin...
by allen
December 10th, 2012, 10:25 pm
 
Forum: Off Topic Discussion
Topic: New Theme Park Game
Replies: 62
Views: 13886

Originally posted by PanteraEnt Originally posted by allen Things I would like to see. Better controls to move around with. Better sound ( I did replace mine in HR). Flat rides and coaster styles. Tunnel making under ground. Track smoother. Terra forming. Community involvement. There is more but th...
by allen
December 5th, 2012, 10:30 pm
 
Forum: Off Topic Discussion
Topic: New Theme Park Game
Replies: 62
Views: 13886

Read about some of the features. Its full of them.
by allen
December 3rd, 2012, 4:34 pm
 
Forum: Off Topic Discussion
Topic: New Theme Park Game
Replies: 62
Views: 13886

This is great...I have been a HR person from day one.i had to stop after upgrading to window 7, but after some time I got it to work perfectly. Things I would like to see. Better controls to move around with. Better sound ( I did replace mine in HR). Flat rides and coaster styles. Tunnel making unde...
by allen
December 3rd, 2012, 12:54 am
 
Forum: Off Topic Discussion
Topic: New Theme Park Game
Replies: 62
Views: 13886

by allen
November 5th, 2012, 8:21 pm
 
Forum: Off Topic Discussion
Topic: Who would you vote for?
Replies: 50
Views: 8355

Originally posted by Oscar
It amazes me how many people are oblivious of what's really happened the past 12 years.

Agreed . But to be honest is been going on for more than just 12 years. But thats the plan, to do it so many never see it.
by allen
November 5th, 2012, 12:50 pm
 
Forum: Off Topic Discussion
Topic: Who would you vote for?
Replies: 50
Views: 8355

Originally posted by hyyyper ^Even if Ole is going to release NL2, he should not wait more than a few years for it. NL is losing more and more users every day. Sure, there will be people who will never quit NL1, or jump right back in when NL2 comes out, me included. But others will move on and the ...
by allen
October 1st, 2012, 10:19 pm
 
Forum: NoLimits Coaster 2
Topic: The one and only NoLimits 2 Topic
Replies: 2531
Views: 400369

Actually a patented is not much in this case. But a trade-mark is a whole different thing. Does the name of this site have a trade- mark?
by allen
September 29th, 2012, 4:49 pm
 
Forum: Off Topic Discussion
Topic: Frontier's 3D sim Coaster Crazy on track for 2012
Replies: 31
Views: 6343

From the Frontier forums, many are disappointed. But its rumored its only a core game that will be expanded in the future. We will have to see.
by allen
September 18th, 2012, 10:09 pm
 
Forum: Off Topic Discussion
Topic: Frontier's 3D sim Coaster Crazy on track for 2012
Replies: 31
Views: 6343

Originally posted by hyyyper

Seriously 'Coaster Crazy' is the name of a new rollercoaster game? So this is where Oscar is working on behind the scenes [;)]


lol...So does this mean Oscar won't be asking for donation.
by allen
September 18th, 2012, 2:36 pm
 
Forum: Off Topic Discussion
Topic: Frontier's 3D sim Coaster Crazy on track for 2012
Replies: 31
Views: 6343

yeah...HR to me is the best. I stopped playing it because I could not get it to run in windows 7 (installing it).I got that figured out and now it runs very very well.But frontier is developing a new game that sounds pretty good. Hopefully I will be beta testing this real soon.
by allen
September 9th, 2012, 1:46 pm
 
Forum: Off Topic Discussion
Topic: Hyper Rails patch
Replies: 4
Views: 1277

Thanks oscar. I got the game to work with windows 7.
by allen
September 8th, 2012, 11:08 pm
 
Forum: Off Topic Discussion
Topic: Hyper Rails patch
Replies: 4
Views: 1277

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