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Sphinx

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Post September 6th, 2005, 6:48 pm

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I've been working on a project lately. It's a stand-up coaster called Sphinx. I've just got the basic trackwork done and some terreforming to get a general idea of how I'd want it to be. I plan on adding some 3ds (anyone out there want to help with that?) and still have some smoothing/heartlining issues to work out. This coaster features 8 inversions and speeds up to 70 mph. It Dives in and out of the ground frequently and I need some tips on avoiding the ground hits. I've put fog around them but you can still see the hits..grr. But here's some pics. Image
Image
Image

Post September 6th, 2005, 6:51 pm

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that looks really nice. but from this pic the inclined loop looks a bit funky and any 3ds?

Post September 6th, 2005, 6:53 pm

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I plan on adding 3ds with "help" from people more skilled than I [lol] and the dive loop looks funky cause it's kinda tilted. Alot of the track is always twisted and diving under/over itself.

Post September 6th, 2005, 7:00 pm

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well i meant the incline loop but other then that it looks preety darn good

Post September 6th, 2005, 7:04 pm

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Two big thumbs up.

Post September 6th, 2005, 7:59 pm

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I've still got the big support issue because the track is so packed together and am still looking for 3ds peeps (I'm so impatient, sorry [xx(])

Post September 6th, 2005, 8:05 pm

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is there as possibility that you could smooth out your terrain its to jagged and would look a lot better more dune like

Post September 6th, 2005, 8:08 pm

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yeah I'll probably do that when I do the final terreforming. Good idea though, I'd have forgotten lol

Post September 6th, 2005, 8:11 pm

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good thing i remembered u [:p]

Post September 6th, 2005, 9:43 pm

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what type of 3ds are you thinking about?

Post September 6th, 2005, 10:02 pm

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um like, scenery objects. I basicly need a set of egyptian ruins.

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