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Terrain Schwarzkopf

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Post May 20th, 2011, 6:18 pm

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I was bored. Took me a few hours but its looking nice.

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Post May 20th, 2011, 6:24 pm

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Looks ridiculous, dude! I'm curious as to how it rides...

Post May 20th, 2011, 7:07 pm

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Very well for a hand built coaster.

Post May 20th, 2011, 7:27 pm

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Looks nice. I hope it is not too long of a ride though. Some rides are too short, some too long. I would be pleased if you made it a decent length (as in time).
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post May 20th, 2011, 8:29 pm

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I prefer terrain woodies.[;)]

Post May 20th, 2011, 10:22 pm

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^Agreed
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post May 20th, 2011, 10:24 pm
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You didn't use circular geometry did you?
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Post May 20th, 2011, 10:27 pm

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He's handbuilding
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post May 20th, 2011, 10:41 pm
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just because he's handbuilding doesn't mean he cant use circular geometry...
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Post May 20th, 2011, 10:54 pm

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I know. When I hear someone say "Are you using circular geometry?" I always think of Newton.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post May 21st, 2011, 11:59 am

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Here i did more. Changed colors. Does anyone think they would be up to doing some 3ds rails with me? For realism. Like with rail texture.

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Post May 21st, 2011, 1:02 pm

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I've tried doing stuff like that before, but I always failed. Sorry dude. Wish I could help.
[19:34:14] RideWarriorNation: jim
[19:34:27] RideWarriorNation: can you pls change sig
[19:35:22] Jcoasters: ok
[19:35:39] RideWarriorNation: ty

Post May 21st, 2011, 4:02 pm

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Alrighty. Whatever.

Post May 21st, 2011, 4:05 pm

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Why do you want to bother with a rail texture? All it would do is add unnecessary polygons, and probably bring the sim to a grinding halt. And it wouldn't even add much to the ride.

Post May 21st, 2011, 4:35 pm

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Idk i had the idea. But im over it. Moving on.

Post May 21st, 2011, 10:26 pm

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Post May 21st, 2011, 10:34 pm

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I really like the color scheme and the layout. Looks really good, not sure if this has already been addressed, but is this a looping terrain speed racer or just a "standard" speed racer layout?
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Post May 21st, 2011, 10:39 pm

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Nope no loops. Like jetline kinda.

Post May 21st, 2011, 10:41 pm

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Only stretched out and no wild mouse running through the middle of the ride.
"if you found your laughin' place, how come you ain't laughin'."https://www.facebook.com/calicoaster1/

Post May 21st, 2011, 10:46 pm

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I like what I can see of your layout, and I can tell you put a lot of thought into the shaping, but the terrain looks so terribly unrealistic that it really takes away from the ride for me. I suggest looking at some pictures and fixing it up a lot. Make sure it doesn't look like your terrain follows the track, instead of the other way around.

Post May 21st, 2011, 10:52 pm

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Actually i built the terrain first. But yeah its crappy. Ill work on it tommorrow.

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