Board index Roller Coaster Games No Limits Coaster That damned Storm Runner immelmann...

That damned Storm Runner immelmann...

Discuss anything involving No Limits Coaster Simulation.

Post July 10th, 2009, 5:51 pm

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GOD, I've been trying to get this right for a LONG time now!

It's like its not even a normal immlemann, it's...awkward!

anyone else have this problem?
Last edited by Tidus on July 10th, 2009, 5:52 pm, edited 1 time in total.
"Don't be a disability"... yep, still keeping that. :P

Post July 10th, 2009, 11:49 pm

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That's a Cobra loop(Unlike Immelmann)

Post July 11th, 2009, 9:40 am

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Its an Immelman with a special name. The motion is the same, its the exit that is just played with a bit.

Basically, youll untwist from the top but instead of that twist taking awhile, it happens quicker than normal. The real key is that the track flattens into a flat dive.

http://www.nolimitsdevcenter.net/i372

Theres another picture, but the ride would need a lot more tweaking. But that shot is pretty close and matches an angle Ive seen.

Post July 11th, 2009, 2:47 pm

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Cobra Loop by woutermoscou is a pretty good example of the element. It's reversed, a tad pumpy and understandably not perfectly shapen, but I've always felt that's a pretty good rep of Stormrunner's thingy.

Post July 11th, 2009, 3:03 pm

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It only really seems to flatten out from that angle though...other angles show a fluidly curved descent. I think that's more of an optical illusion.

Post July 11th, 2009, 5:25 pm

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Yeah the curve is definitely continuous.

Post July 12th, 2009, 1:15 am

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However continuous, when you ride it you also noticed that theres virtually no real g forces till a single point where it loads them into you. You still need that one angle to produce that flat look, though the thing is curved. Its kinda like after it exits the train is just falling then pulls up at the last second.

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