After months of design and development, I am pleased to present to you, the innovative yet effective, powerful yet nimble, LSM launched Intamin roller coaster, ??????Breaking Point!?????? This coaster sports one of the most incredible launches ever, catapulting riders to a maximum speed of 76 miles per hour, only to treat them to many diverse elements, including inversions, moments of scenery interaction, and maybe most importantly, coveted Intamin ejector (and floater) airtime! I invite you to come and be one of the first to experience the never-before-seen elements of this realistic LSM coaster design and my latest No Limits ride, Breaking Point.
I definately appreciate all the rates I got from CoasterSims, there were many informative, clear, and helpful comments. I don't know though... I think you guys can do better. I'll keep my opinions to myself, but I think you all should work together to rate more times than them within the first week, as a way of silently saying, "We're part of the better site!" [:)]
Information and Statistics:
Coaster Type: Intamin AG Linear Synchronous Motor (LSM) Launched
Train Type: Intamin "Storm Runner style" Multi-Looping Trains with Over the Shoulder Restraints
Top Speed: 76 MPH
Height: 179 feet
Max Drop: 164 feet
Track Length: 3058 feet
Number of Inversions: 2
Max Positive G's: 5.1
Max Negative G's: -1.3
Max Lateral G's: 1.2
Average Lateral G's: Under .7
Track Design/Construction Method: 100% Elementary, Auto Heartline Generator (AHG), and Purgatorium.
Scenery: Designed and constructed by DCs221 with Google SketchUp, with exporting and other help from some of those listed in the ??????Acknowledgements?????? section.
Notes:
-If in doubt about the launch, please refer to my description in ??????Track Info?????? within the NL editor. I didn??????t want to spoil anything

so I included the launch description there instead of here.
-(IMPORTANT!) I was striving to feature a realistic length for the ride, and I feel I have balanced the generally short length of real Intamin rocket and other launched coasters with a thrilling layout. Please, when comparing this ride to others, try to compare to the length of real Intamin launched coasters, rather than comparing to the generally unrealistically long NL designs we??????ve all seen. Like most mid to large rocket coasters, this ride hits the brakes at a high speed to retain excitement all the way to the end. Basically, I??????d like for you to consider the ride type when rating.
-Please note that all lats, low or more forceful, are intentional and within the guidelines set by other Intamin roller coasters.
-Everything has been checked to ensure a safe ride. However, if you decide to tunnel test, please remember to use those of NL1.5 or before, and remember that riders can??????t touch what is below the track level.
-Breaking Point is designed to work best with NL 1.6 and improved friction. There may be some errors with the file when used with a version other than NL 1.6. Please, if you're not using 1.6, don't rate me down for those issues.
-This ride uses a few park pack objects, so please make sure you've downloaded the CS Park Pack.
-Be sure to ride with the default environment, ??????Breaking Point DCs221.??????
Because of the 4000 character limit, acknowledgements and some notes are featured in the track info.
Thank you, and enjoy! If you liked Breaking Point, be sure to check out my other NL custom coaster designs, found here:
http://www.coastercrazy.com/track_exchang ... ubmit1.y=7
Please rate, as I always learn a lot from rates, and after months of work I love to see exactly what you think. Rest assured that your rate will help me bring you better rides in the future!