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Kepos

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Post January 11th, 2005, 2:58 am

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I am currently underway on my newest ride, Kepos. It is a completed version of Real's floorless test coaster on the scrapyard, and it will feature 2 additional inversions, elaborate supporting, and theming of a greek garden with a fountain, interaction between walkways and the track, and a complete park environment. This will likely be my first LONG term project, and I amprojecting a release around 3 months from now, we'll see. Here are some pics: http://nldc.interfix.net/p213 , trackwork is complete as well as smoothing and subtle terraforming, supports are now underway. I plan on supporting the whole thing and then adjusting supports where neccessary for the 3ds and any additional terraforming. The station building is already planned, it will be a greek style building with columns and an almost Roman look, also it will feature custom gates, a qeue line that will interact slightly with the ride and also roam around a beautiful courtyard, and the building will also be quite large with an atrium in the middle-ish. Enjoy the pics!
Last edited by e-man on January 11th, 2005, 10:48 am, edited 1 time in total.

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Post January 11th, 2005, 4:20 am

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It sounds very interesting and quite impresive so far, I can't wait to see some of those 3ds.

oh, you might want to add a space between that link you gave and the comma so the link directs users to the proper site, instead of a 404 page ;)

Post January 11th, 2005, 11:22 am
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Yeah man gnarley! That looks like something I'd build. I had got some plans ready at the moment with a high topped corkscrew like that over the chainlift, but you got there first hehe. I think this looks really good, this is exactly my sort of ride. Can't wait for this one e-man!

Post January 11th, 2005, 2:12 pm

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yeah looking good! Cant wait to see it done. I may start on a long project soon. The longest i have done is the one i am about to release, shadow rider, but it is nothing compared to the sound of this! Cant wait

Post January 11th, 2005, 8:18 pm

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OMG you suck! i just started the same coaster like 1 week ago!

Post January 11th, 2005, 8:18 pm

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Originally posted by gouldy

Yeah man gnarley! That looks like something I'd build. I had got some plans ready at the moment with a high topped corkscrew like that over the chainlift, but you got there first hehe. I think this looks really good, this is exactly my sort of ride. Can't wait for this one e-man!


Actually, Real got there first with the Cork over lift, LOL. That is part of the track he uploaded to the scrapyard, though I did happen to have a just begun track with the same thing, which is partly why I decided to build off of the track done by Real.

Post January 12th, 2005, 4:25 pm
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Originally posted by Android

OMG you suck! i just started the same coaster like 1 week ago!


Calm down Android, lol you can still upload your version, now it just has some competition [lol]. Anyway, looks like a stunning layout and it seems to me to be VERY original, and there arent even 3Ds yet.

Post January 14th, 2005, 5:54 am

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http://nldc.interfix.net/p213 3 more pics, supporting is going slowly for now as I have had very little spare time, next week the progress should quicken a bit, expect the supports to be done by next week, at which point I will make the station and then add the wlakways, onride themeing, and then the park around the ride.

Post January 14th, 2005, 1:22 pm
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Wow it really looks stunning, the track looks smooth and the layout is totally oringinal. The colors could be more wild, but I would not downrate for an opiniontive detail.

Post January 14th, 2005, 4:03 pm

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Where did you exactly take off from me? I cant remember...what, like after the zero g?

Yea that was one of my more creative tracks, but it just didnt have whatever it was that I was looking for at the time. The cork over the lift is the centerpeice of this ride for sure.

Post January 15th, 2005, 1:48 am

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Yea, after the zero-g, you made a turning esit and then a gently turning hill into the mcbr, so I deleted the turning hill up and turned the zero g's turning exit into a smooth entry to the cork. And yea, that cork over the lift is awesome. Especially after I add 3ds. [;)]

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